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Graphic

Ben Ballard edited this page Apr 29, 2021 · 1 revision

This will be played when a move is used, by a player or enemy. It consists of two variables, a String[] and a short. Each elements of the String[], called frames, is show with a delay, in milliseconds denoted by the short, called time. A move doesn't require a graphic object. You can use ANSI control codes in your frames, such as colors and movement codes.

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