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A Java-based multiplayer online Tic-Tac-Toe game demonstrating TCP networking, Graphics2D rendering optimization with renderingHints, and advanced OOP techniques like method overriding. Players compete in real-time over a network, featuring intuitive GUIs and efficient communication.

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HadiKa47/Multiplayer-Online-Tic-Tac-Toe-Game-in-Java

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Multiplayer Online Tic-Tac-Toe Game in Java

This project implements a multiplayer, online Tic-Tac-Toe game using Java, showcasing fundamental concepts such as TCP networking, rendering optimization with Graphics2D and renderingHints, and advanced object-oriented programming techniques including method overriding. The game allows multiple players to compete in real-time over a network connection, offering a seamless user experience through intuitive graphical interfaces and efficient network communication.

Key Features:

Networking: Utilizes TCP for reliable communication between clients and server, ensuring synchronized gameplay across multiple devices.

Graphics and Rendering: Enhances user interface using Graphics2D with advanced rendering hints for smooth and visually appealing gameplay.

Object-Oriented Design: Demonstrates effective use of inheritance, polymorphism, and encapsulation to maintain clean and extensible code.

HTML Integration: Incorporates HTML for client-side user interfaces, enhancing accessibility and customization options within the Eclipse IDE environment.

Cross-Platform Compatibility: Designed for compatibility across various operating systems, leveraging Java's platform independence.

Usage:

Server Setup: Run the server component to host the game.

Client Connection: Connect multiple clients to the server to initiate gameplay sessions.

Gameplay: Enjoy real-time Tic-Tac-Toe matches with friends or random opponents over the network.

This project serves as an educational resource and practical example for learning networked multiplayer game development in Java, covering both basic and advanced concepts in a comprehensive manner.

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A Java-based multiplayer online Tic-Tac-Toe game demonstrating TCP networking, Graphics2D rendering optimization with renderingHints, and advanced OOP techniques like method overriding. Players compete in real-time over a network, featuring intuitive GUIs and efficient communication.

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