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Just had a look at the ball search map / search suggestor.
Ideas for improvement:
use a probability distribution map instead of generic "heat" values
convolve map to spread probability over time
add probability where balls are seen
set probability where rule balls are (only when entering the state, otherwise they won't decay properly)
decay probability when looking at a cell
normalize map to have a total probability of 1 after changing it
Use team balls to update map
This is the way we had implemented it in our C++ code and I think it worked a lot better than the current state, even when considering that we cannot do state synchronization between robots anymore.
The text was updated successfully, but these errors were encountered:
Just had a look at the ball search map / search suggestor.
Ideas for improvement:
This is the way we had implemented it in our C++ code and I think it worked a lot better than the current state, even when considering that we cannot do state synchronization between robots anymore.
The text was updated successfully, but these errors were encountered: