Releases: GitTerraGame/Play-GitTerra-Action
Releases · GitTerraGame/Play-GitTerra-Action
Vertical stability and better nav
v1.2.5 Z-index adjustments to fix overlays and control interactions
Improved performance for huge maps
Maps with large number of historical snapshots were slow and sometimes crashed the browser, new implementation still generates a huge HTML file, but works fast.
More deterministic map
More deterministic algorithm for clustering files, hopefully, better for timelapses.
Timelapse
Added an optional time lapse feature which you can enable in .gitterra.config.mjs
file.
We'll enable this feature by default when clustering is as deterministic as we thought it is already (but apparently isn't).
Language tooltips
Added language tooltips for each tile to make it easier to explore the different colors
Cache external resources between builds to speed up the process a bit
v1.1.3 Cache SCC between builds
Bug-fix: remove empty clusters
v1.1.1 Bug-fix: remove empty clusters
Colorized maps based on dominant file types in clusters
v1.1.0 Colorized maps based on dominant file types in clusters
First version ready! Let's play!
Merged the repo with GitLab implementation and got to feature parity between two platforms.
Also added GitHub badging instructions for extra flare!