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Releases: GitTerraGame/Play-GitTerra-Action

Vertical stability and better nav

26 Aug 16:15
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v1.2.5

Z-index adjustments to fix overlays and control interactions

Improved performance for huge maps

26 Aug 04:21
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Maps with large number of historical snapshots were slow and sometimes crashed the browser, new implementation still generates a huge HTML file, but works fast.

More deterministic map

26 Aug 01:43
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More deterministic algorithm for clustering files, hopefully, better for timelapses.

Timelapse

17 Aug 03:01
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Added an optional time lapse feature which you can enable in .gitterra.config.mjs file.

We'll enable this feature by default when clustering is as deterministic as we thought it is already (but apparently isn't).

Language tooltips

07 Aug 02:09
6059b28
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Added language tooltips for each tile to make it easier to explore the different colors

Cache external resources between builds to speed up the process a bit

20 Apr 16:42
0633c4a
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Bug-fix: remove empty clusters

19 Apr 05:00
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v1.1.1

Bug-fix: remove empty clusters

Colorized maps based on dominant file types in clusters

19 Apr 04:29
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v1.1.0

Colorized maps based on dominant file types in clusters

First version ready! Let's play!

15 Mar 14:49
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Merged the repo with GitLab implementation and got to feature parity between two platforms.

Also added GitHub badging instructions for extra flare!