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Logging: initLogging: initLogging: on_chain_startSerialized:{ inputs:{ Logging: on_chat_model_startSerialized:{ message:[[SystemMessage(content='You are a helpful AI assistant.', additional_kwargs={}), HumanMessage(content='You can use the ability with id Logging: on_llm_endgenerations=[[ChatGeneration(text='', generation_info={'finish_reason': 'function_call'}, message=AIMessage(content='', additional_kwargs={'function_call': {'name': 'run_ability', 'arguments': '{\n "ability_id": "gpt_engineer",\n "ability_args": "Write me a Tetris game in Python."\n}'}}, example=False))]] llm_output={'token_usage': <OpenAIObject at 0x7f579c62c890> JSON: { Logging: on_agent_actionTool used:run_ability Tool input:{ Additional log:Invoking: Logging: on_chat_model_startSerialized:{ message:[[SystemMessage(content='You are a helpful AI assistant.', additional_kwargs={}), HumanMessage(content='You can use the ability with id Logging: on_llm_endgenerations=[[ChatGeneration(text='', generation_info={'finish_reason': 'function_call'}, message=AIMessage(content='', additional_kwargs={'function_call': {'name': 'run_ability', 'arguments': '{\n "ability_id": "8x5joFx3uMt4CcLnoc8s",\n "ability_args": "Design the software of a Tetris game in Python."\n}'}}, example=False))]] llm_output={'token_usage': <OpenAIObject at 0x7f579c62d8b0> JSON: { Logging: on_agent_actionTool used:run_ability Tool input:{ Additional log:Invoking: Logging: on_chat_model_startSerialized:{ message:[[SystemMessage(content='You are a helpful AI assistant.', additional_kwargs={}), HumanMessage(content='You can use the ability with id Logging: on_llm_endgenerations=[[ChatGeneration(text='Here is the source code and software design for a Tetris game in Python:\n\n## Source Code\n\n### game.py\n Logging: on_agent_finishReturn values:{ Additional logs:Here is the source code and software design for a Tetris game in Python: Source Codegame.pyimport random
from board import Board
from tetrimino import Tetrimino
class Game:
def __init__(self):
self.board = Board()
self.current_tetrimino = self.new_tetrimino()
self.next_tetrimino = self.new_tetrimino()
self.score = 0
def new_tetrimino(self):
return Tetrimino(random.choice(Tetrimino.SHAPES))
def start(self):
while True:
self.board.add_tetrimino(self.current_tetrimino)
while not self.board.is_collision(self.current_tetrimino):
self.board.move_down(self.current_tetrimino)
self.score += self.board.clear_lines()
self.current_tetrimino = self.next_tetrimino
self.next_tetrimino = self.new_tetrimino()
if self.board.is_collision(self.current_tetrimino):
break
print(f"Game Over! Your score is {self.score}")board.pyfrom point import Point
class Board:
WIDTH = 10
HEIGHT = 20
def __init__(self):
self.grid = [[0 for _ in range(Board.WIDTH)] for _ in range(Board.HEIGHT)]
def add_tetrimino(self, tetrimino):
for point in tetrimino.points:
self.grid[point.y][point.x] = 1
def is_collision(self, tetrimino):
for point in tetrimino.points:
if point.y < 0 or point.y >= Board.HEIGHT or point.x < 0 or point.x >= Board.WIDTH or self.grid[point.y][point.x] == 1:
return True
return False
def move_down(self, tetrimino):
for point in tetrimino.points:
point.y += 1
def clear_lines(self):
full_lines = [i for i, row in enumerate(self.grid) if all(cell == 1 for cell in row)]
for line in full_lines:
del self.grid[line]
self.grid.insert(0, [0 for _ in range(Board.WIDTH)])
return len(full_lines)tetrimino.pyfrom point import Point
class Tetrimino:
SHAPES = [
[(0, 0), (1, 0), (2, 0), (3, 0)], # I
[(0, 0), (1, 0), (2, 0), (1, 1)], # T
[(0, 0), (1, 0), (0, 1), (1, 1)], # O
[(0, 0), (1, 0), (1, 1), (2, 1)], # Z
[(1, 0), (0, 1), (1, 1), (2, 0)], # S
[(0, 0), (1, 0), (2, 0), (2, 1)], # L
[(2, 0), (0, 1), (1, 1), (2, 1)] # J
]
def __init__(self, shape):
self.points = [Point(x, y) for x, y in shape]point.pyclass Point:
def __init__(self, x, y):
self.x = x
self.y = ymain.pyfrom game import Game
def main():
game = Game()
game.start()
if __name__ == "__main__":
main()requirements.txtpython==3.8Software DesignThe software design includes the following components:
The software design also includes a competitive analysis, user stories, product goals, requirement analysis, UI design draft, implementation approach, Python package name, file list, data structures and interface definitions, and program call flow. Please note that this is a very basic version of Tetris and does not include features such as rotating Tetriminos, displaying the next Tetrimino, or handling user input. These features could be added with additional code.## Logging: on_chain_end |
You can use the ability with id
gpt_engineeras an AI software engineer, theability_argsfor this ability must be non-empty. Just pass in your request for a software feature as a string toability_args(but you have to escape certain special characters such as'and"becauseability_argsare passed in a Linux command line terminal). Keep in mind that thisgpt_engineerability does not have access to the information that you have, so you must provide it with all the necessary information inability_args.You can use the ability with id
8x5joFx3uMt4CcLnoc8sas an AI software company that has numerous roles and can accomplish any SaaS-related tasks, theability_argsfor this ability must be non-empty. Just pass in your request for a software feature as a string toability_args(but you have to escape certain special characters such as'and"becauseability_argsare passed in a Linux command line terminal). Keep in mind that this8x5joFx3uMt4CcLnoc8sability does not have access to the information that you have, so you must provide it with all the necessary information inability_args.When you try to accomplish a given task, you should always do the following two steps in order:
gpt_engineerto write out the source code.8x5joFx3uMt4CcLnoc8sto first design the software of the product.mdfiles andmmd(nmermaid) files.Now do the following task:
Write me a Tetris game in Python.
Gothub's Answer: Here is the source code and software design for a Tetris game in Python:
Source Code
game.py
board.py
tetrimino.py
point.py
main.py
requirements.txt
Software Design
The software design includes the following components:
The software design also includes a competitive analysis, user stories, product goals, requirement analysis, UI design draft, implementation approach, Python package name, file list, data structures and interface definitions, and program call flow.
Please note that this is a very basic version of Tetris and does not include features such as rotating Tetriminos, displaying the next Tetrimino, or handling user input. These features could be added with additional code.