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| Logging: initLogging: initLogging: on_chain_startSerialized:{ inputs:{ Logging: on_chat_model_startSerialized:{ message:[[SystemMessage(content='You are a helpful AI assistant.', additional_kwargs={}), HumanMessage(content='You can use the ability with id  Logging: on_llm_endgenerations=[[ChatGeneration(text='', generation_info={'finish_reason': 'function_call'}, message=AIMessage(content='', additional_kwargs={'function_call': {'name': 'run_ability', 'arguments': '{\n  "ability_id": "gpt_engineer",\n  "ability_args": "Write me a fun snake game in Python."\n}'}}, example=False))]] llm_output={'token_usage': <OpenAIObject at 0x7f579c611cd0> JSON: { Logging: on_agent_actionTool used:run_ability Tool input:{ Additional log:Invoking:  Logging: on_chat_model_startSerialized:{ message:[[SystemMessage(content='You are a helpful AI assistant.', additional_kwargs={}), HumanMessage(content='You can use the ability with id  Logging: on_llm_endgenerations=[[ChatGeneration(text='', generation_info={'finish_reason': 'function_call'}, message=AIMessage(content='', additional_kwargs={'function_call': {'name': 'run_ability', 'arguments': '{\n  "ability_id": "8x5joFx3uMt4CcLnoc8s",\n  "ability_args": "Design the software of a fun snake game in Python."\n}'}}, example=False))]] llm_output={'token_usage': <OpenAIObject at 0x7f579c613c50> JSON: { Logging: on_agent_actionTool used:run_ability Tool input:{ Additional log:Invoking:  Logging: on_chat_model_startSerialized:{ message:[[SystemMessage(content='You are a helpful AI assistant.', additional_kwargs={}), HumanMessage(content='You can use the ability with id  Logging: on_llm_endgenerations=[[ChatGeneration(text='Here is the source code for a fun snake game in Python:\n\nsnake_game.py\n Logging: on_agent_finishReturn values:{ Additional logs:Here is the source code for a fun snake game in Python: snake_game.py import random
from snake import Snake
from food import Food
from point import Point
class Game:
    def __init__(self, board_size):
        self.board_size = board_size
        self.snake = Snake(Point(board_size // 2, board_size // 2))
        self.food = Food(board_size)
    def game_loop(self):
        while True:
            self.snake.move()
            if self.snake.head() == self.food.position:
                self.snake.grow()
                self.food = Food(self.board_size)
            elif (self.snake.self_collision() or
                  not self.snake.in_bounds(self.board_size)):
                break
            self.draw_board()
    def draw_board(self):
        for i in range(self.board_size):
            for j in range(self.board_size):
                point = Point(i, j)
                if self.snake.on_body(point):
                    print('S', end='')
                elif point == self.food.position:
                    print('F', end='')
                else:
                    print('.', end='')
            print()
if __name__ == "__main__":
    game = Game(10)
    game.game_loop()snake.py from point import Point
class Snake:
    def __init__(self, start):
        self.body = [start]
        self.direction = Point(0, 1)
    def head(self):
        return self.body[0]
    def move(self):
        self.body.insert(0, self.body[0] + self.direction)
        self.body.pop()
    def grow(self):
        self.body.insert(0, self.body[0] + self.direction)
    def self_collision(self):
        return self.head() in self.body[1:]
    def in_bounds(self, size):
        return 0 <= self.head().x < size and 0 <= self.head().y < size
    def on_body(self, point):
        return point in self.bodyfood.py import random
from point import Point
class Food:
    def __init__(self, board_size):
        self.position = Point(random.randint(0, board_size - 1),
                              random.randint(0, board_size - 1))point.py class Point:
    def __init__(self, x, y):
        self.x = x
        self.y = y
    def __eq__(self, other):
        return self.x == other.x and self.y == other.y
    def __add__(self, other):
        return Point(self.x + other.x, self.y + other.y)To run the codebase, navigate to the directory containing the python files and run the main file  python snake_game.pyThe software design of the snake game in Python is as follows: The product should be a fun and engaging snake game developed in Python. It should have user-friendly controls and run smoothly. The game should also be challenging and allow users to track their high scores. The game will have a simple and clean interface. The main screen will display the game area where the snake moves. The snake will be controlled using the arrow keys. The current score will be displayed at the top of the screen. There will be a pause button at the bottom of the screen. The game will have a retro design aesthetic with bright colors to make it visually appealing. We will use the Pygame library, an open-source Python library designed for making video games. It includes computer graphics and sound libraries. Pygame is highly portable and runs on almost every platform and operating system. It will allow us to easily handle user inputs, draw graphics, and manage timing for the game. We will also use the Pygame GUI library for creating user interfaces. The main challenge will be implementing the game logic for the snake's movement and growth, collision detection, and scoring system. We will need to ensure that the game runs smoothly without any lags. The Python package name is "snake_game" and the file list includes "main.py", "game.py", "snake.py", "food.py", "scoreboard.py", and "constants.py".## Logging: on_chain_end | 
You can use the ability with id
gpt_engineeras an AI software engineer, theability_argsfor this ability must be non-empty. Just pass in your request for a software feature as a string toability_args(but you have to escape certain special characters such as'and"becauseability_argsare passed in a Linux command line terminal). Keep in mind that thisgpt_engineerability does not have access to the information that you have, so you must provide it with all the necessary information inability_args.You can use the ability with id
8x5joFx3uMt4CcLnoc8sas an AI software company that has numerous roles and can accomplish any SaaS-related tasks, theability_argsfor this ability must be non-empty. Just pass in your request for a software feature as a string toability_args(but you have to escape certain special characters such as'and"becauseability_argsare passed in a Linux command line terminal). Keep in mind that this8x5joFx3uMt4CcLnoc8sability does not have access to the information that you have, so you must provide it with all the necessary information inability_args.When you try to accomplish a given task, you should always do the following two steps in order:
gpt_engineerto write out the source code.8x5joFx3uMt4CcLnoc8sto first design the software of the product.mdfiles andmmd(nmermaid) files.Now do the following task:
Write me a fun snake game in Python.
Gothub's Answer: Here is the source code for a fun snake game in Python:
snake_game.py
snake.py
food.py
point.py
To run the codebase, navigate to the directory containing the python files and run the main file
snake_game.pyusing the python command:The software design of the snake game in Python is as follows:
The product should be a fun and engaging snake game developed in Python. It should have user-friendly controls and run smoothly. The game should also be challenging and allow users to track their high scores.
The game will have a simple and clean interface. The main screen will display the game area where the snake moves. The snake will be controlled using the arrow keys. The current score will be displayed at the top of the screen. There will be a pause button at the bottom of the screen. The game will have a retro design aesthetic with bright colors to make it visually appealing.
We will use the Pygame library, an open-source Python library designed for making video games. It includes computer graphics and sound libraries. Pygame is highly portable and runs on almost every platform and operating system. It will allow us to easily handle user inputs, draw graphics, and manage timing for the game. We will also use the Pygame GUI library for creating user interfaces.
The main challenge will be implementing the game logic for the snake's movement and growth, collision detection, and scoring system. We will need to ensure that the game runs smoothly without any lags.
The Python package name is "snake_game" and the file list includes "main.py", "game.py", "snake.py", "food.py", "scoreboard.py", and "constants.py".