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Merge pull request #166 from Argent77/ini-spawns-update
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Fixes and updates for creature spawning Ini file description
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lynxlynxlynx authored Dec 16, 2023
2 parents d9598f7 + dbb3080 commit 0966d81
Showing 1 changed file with 5 additions and 5 deletions.
10 changes: 5 additions & 5 deletions file_formats/ie_formats/ini_spawn.htm
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<strong>enter = name_of_group_section</strong><br />
This attribute expects one or more comma-separated names of group sections. It is executed by the engine whenever the player enters the area.<br />
This attribute expects the name of a single group section. It is executed by the engine whenever the player enters the area.<br />
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<strong>exit = name_of_group_section</strong><br />
This attribute expects one or more comma-separated names of group sections. It is executed by the engine whenever the player leaves the area. It is only supported by PST, IWD and IWD2.<br />
This attribute expects the name of a single group section. It is executed by the engine whenever the player leaves the area. It is only supported by PST, IWD and IWD2.<br />
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<strong>event = name_of_group_section</strong><br />
This attribute expects one or more comma-separated names of group sections. It is executed by the engine whenever the conditions defined by the assigned sections are met.<br />
<strong>events = name_of_group_section</strong><br />
This attribute expects one or more comma-separated names of group sections. It is executed by the engine whenever the conditions defined by the assigned sections are met. <strong>Note:</strong> Because of a buggy implementation only the last listed group section will be considered in EE games.<br />
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<strong>interval = number</strong><br />
Time interval, measured in AI ticks (15 ticks = 1 second), before creature sections defined by the "critters" attribute are evaluated. This attribute is only relevant if the section is linked to the "event" attribute of the [spawn_main] section. The smallest supported interval value appears to be 15 AI ticks. Smaller values are adjusted accordingly by the engine.<br />
Time interval, measured in AI ticks (15 ticks = 1 second), before creature sections defined by the "critters" attribute are evaluated. This attribute is only relevant if the section is linked to the "events" attribute of the [spawn_main] section. The smallest supported interval value appears to be 15 AI ticks. Smaller values are adjusted accordingly by the engine.<br />
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<strong>detail_level = name</strong><br />
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