SpriteWidget setColor & TileLayer updateGeometry changes (#70) #86
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name: WindowsBuild | |
on: | |
push: | |
branches: [ master, develop ] | |
pull_request: | |
branches: [ master, develop ] | |
env: | |
BUILD_TYPE: Release | |
VCPKG_COMMIT: a42af01b72c28a8e1d7b48107b33e4f286a55ef6 | |
VCPKG_DEFAULT_BINARY_CACHE: ${{ github.workspace }}\vcpkg\binary-cache | |
jobs: | |
build: | |
runs-on: windows-latest | |
steps: | |
- name: vcpkg cache | |
id: cache-vcpkg | |
uses: actions/cache@v3 | |
with: | |
path: vcpkg | |
key: ${{ runner.os }}-vcpkg-${{ env.VCPKG_COMMIT }} | |
- uses: actions/checkout@v3 | |
if: steps.cache-vcpkg.outputs.cache-hit != 'true' | |
with: | |
repository: Microsoft/vcpkg | |
path: vcpkg | |
ref: ${{ env.VCPKG_COMMIT }} | |
- name: Install vcpkg dependencies | |
if: steps.cache-vcpkg.outputs.cache-hit != 'true' | |
working-directory: ${{github.workspace}}/vcpkg | |
run: | | |
echo $Env:VCPKG_DEFAULT_BINARY_CACHE | |
mkdir $Env:VCPKG_DEFAULT_BINARY_CACHE | |
.\bootstrap-vcpkg.bat | |
.\vcpkg.exe install boost-algorithm:x64-windows boost-container:x64-windows boost-filesystem:x64-windows boost-heap:x64-windows freetype:x64-windows pugixml:x64-windows sdl2:x64-windows stb:x64-windows zlib:x64-windows | |
- name: Extract branch name | |
shell: bash | |
run: echo "branch=$(echo ${GITHUB_REF#refs/heads/})" >> $GITHUB_OUTPUT | |
id: extract_branch | |
- uses: actions/checkout@v3 | |
with: | |
repository: GamedevFramework/gf | |
submodules: recursive | |
ref: ${{ steps.extract_branch.outputs.branch }} | |
path: gf | |
- name: Configure gf | |
shell: cmd | |
run: | | |
set PATH=%PATH%;${{github.workspace}}/gf/build/library/${{ env.BUILD_TYPE }} | |
cmake -DGF_USE_EMBEDDED_LIBS=OFF -DGF_BUILD_GAMES=OFF -DGF_BUILD_EXAMPLES=OFF -DGF_BUILD_DOCUMENTATION=OFF -DGF_DEBUG=OFF -DCMAKE_BUILD_TYPE=${{ env.BUILD_TYPE }} -DCMAKE_TOOLCHAIN_FILE=${{github.workspace}}/vcpkg/scripts/buildsystems/vcpkg.cmake -S ${{ github.workspace }}/gf -B ${{ github.workspace }}/gf/build | |
- name: Build gf | |
shell: cmd | |
run: | | |
set PATH=%PATH%;${{github.workspace}}/gf/build/library/${{ env.BUILD_TYPE }} | |
cmake --build ${{ github.workspace }}/gf/build --config ${{ env.BUILD_TYPE }} --parallel | |
- name: Run tests | |
shell: cmd | |
working-directory: ${{ github.workspace }}/gf/build | |
run: | | |
set PATH=%PATH%;${{github.workspace}}/gf/build/library/${{ env.BUILD_TYPE }} | |
ctest -j $(nproc) -C ${{ env.BUILD_TYPE }} --output-on-failure |