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SpriteWidget setColor & TileLayer updateGeometry changes (#70) #86

SpriteWidget setColor & TileLayer updateGeometry changes (#70)

SpriteWidget setColor & TileLayer updateGeometry changes (#70) #86

Workflow file for this run

name: WindowsBuild
on:
push:
branches: [ master, develop ]
pull_request:
branches: [ master, develop ]
env:
BUILD_TYPE: Release
VCPKG_COMMIT: a42af01b72c28a8e1d7b48107b33e4f286a55ef6
VCPKG_DEFAULT_BINARY_CACHE: ${{ github.workspace }}\vcpkg\binary-cache
jobs:
build:
runs-on: windows-latest
steps:
- name: vcpkg cache
id: cache-vcpkg
uses: actions/cache@v3
with:
path: vcpkg
key: ${{ runner.os }}-vcpkg-${{ env.VCPKG_COMMIT }}
- uses: actions/checkout@v3
if: steps.cache-vcpkg.outputs.cache-hit != 'true'
with:
repository: Microsoft/vcpkg
path: vcpkg
ref: ${{ env.VCPKG_COMMIT }}
- name: Install vcpkg dependencies
if: steps.cache-vcpkg.outputs.cache-hit != 'true'
working-directory: ${{github.workspace}}/vcpkg
run: |
echo $Env:VCPKG_DEFAULT_BINARY_CACHE
mkdir $Env:VCPKG_DEFAULT_BINARY_CACHE
.\bootstrap-vcpkg.bat
.\vcpkg.exe install boost-algorithm:x64-windows boost-container:x64-windows boost-filesystem:x64-windows boost-heap:x64-windows freetype:x64-windows pugixml:x64-windows sdl2:x64-windows stb:x64-windows zlib:x64-windows
- name: Extract branch name
shell: bash
run: echo "branch=$(echo ${GITHUB_REF#refs/heads/})" >> $GITHUB_OUTPUT
id: extract_branch
- uses: actions/checkout@v3
with:
repository: GamedevFramework/gf
submodules: recursive
ref: ${{ steps.extract_branch.outputs.branch }}
path: gf
- name: Configure gf
shell: cmd
run: |
set PATH=%PATH%;${{github.workspace}}/gf/build/library/${{ env.BUILD_TYPE }}
cmake -DGF_USE_EMBEDDED_LIBS=OFF -DGF_BUILD_GAMES=OFF -DGF_BUILD_EXAMPLES=OFF -DGF_BUILD_DOCUMENTATION=OFF -DGF_DEBUG=OFF -DCMAKE_BUILD_TYPE=${{ env.BUILD_TYPE }} -DCMAKE_TOOLCHAIN_FILE=${{github.workspace}}/vcpkg/scripts/buildsystems/vcpkg.cmake -S ${{ github.workspace }}/gf -B ${{ github.workspace }}/gf/build
- name: Build gf
shell: cmd
run: |
set PATH=%PATH%;${{github.workspace}}/gf/build/library/${{ env.BUILD_TYPE }}
cmake --build ${{ github.workspace }}/gf/build --config ${{ env.BUILD_TYPE }} --parallel
- name: Run tests
shell: cmd
working-directory: ${{ github.workspace }}/gf/build
run: |
set PATH=%PATH%;${{github.workspace}}/gf/build/library/${{ env.BUILD_TYPE }}
ctest -j $(nproc) -C ${{ env.BUILD_TYPE }} --output-on-failure