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Building the SDK
Arves100 edited this page Jul 16, 2021
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1 revision
- XCode
- OpenSSL (brew update, brew install openssl, brew link openssl --force)
- PThread
- C/C++ compiler (Gcc, CLang, ...)
- PThread
- OpenSSL
- GNU Make
- Microsoft Visual Studio (Any version)
- OpenSSL (vcpkg install openssl)
The project can be builded as a usual CMake project.
Option name | Description | Default value |
---|---|---|
RS_BUILD_TESTS | Build the testes along with the SDK | OFF |
RS_FORCE_WINSOCK1 | Forces the usage of Windows Socket 1 even on Win32 apps (Windows only) | OFF |
RS_HTTPLOG | Enable HTTP SDK extended logging | OFF |
RS_OPENSSL | Use OpenSSL for providing SSL/TLS support under the HTTP SDK | ON |
GSI_UNICODE | Build an Unicode (utf16) supported build | OFF |
RS_SERVER_NAME | Change the domain that the SDK will connect to | gamespy.com |