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🧪GPU accelerated falling sand sim in Zig

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dustpile

GPU falling sand sim in Zig

Uses generated OpenGL bindings to interact with the GPU. Requires zig master to compile

- B : Change brush type
- W : Reset world
- Space : Pause / Resume simulation
- P : Step simulation
- 1-9 : Switch to element

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🧪GPU accelerated falling sand sim in Zig

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