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I dunno about this implementation lol, but I didn't find any glaring issues. This still needs rendering and particle effects.

# Conflicts:
#	src/main/java/com/fouristhenumber/utilitiesinexcess/ModBlocks.java
#	src/main/java/com/fouristhenumber/utilitiesinexcess/UtilitiesInExcess.java
#	src/main/java/com/fouristhenumber/utilitiesinexcess/config/blocks/BlockConfig.java
#	src/main/resources/assets/utilitiesinexcess/lang/en_US.lang
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#67

github-actions bot and others added 4 commits November 20, 2025 21:46
Co-authored-by: GitHub GTNH Actions <>
# Conflicts:
#	src/main/java/com/fouristhenumber/utilitiesinexcess/ModBlocks.java
#	src/main/java/com/fouristhenumber/utilitiesinexcess/UtilitiesInExcess.java
#	src/main/java/com/fouristhenumber/utilitiesinexcess/config/blocks/BlockConfig.java
#	src/main/java/com/fouristhenumber/utilitiesinexcess/utils/UIEUtils.java
super(Material.iron);
setBlockName("flux_crystal");
setBlockTextureName("utilitiesinexcess:flux_crystal");
}
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You should set the hardness

Comment on lines +14 to +18
public BlockQED() {
super(Material.iron);
setBlockName("qed");
setBlockTextureName("utilitiesinexcess:qed");
}
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also hardness here

Comment on lines +127 to +131
panel.child(
IKey.dynamic(connected::getStringValue)
.asWidget()
.marginTop(70)
.marginLeft(10));
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Can this say "Strength: n" instead of just the number?

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Oh this was actually a debug thing I forgot to remove. I guess its useful so sure I can do it properly.

@FourIsTheNumber FourIsTheNumber marked this pull request as draft January 2, 2026 00:31
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4 participants