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Friduric/README.md
  • 👋 Hi, I’m @Friduric

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  1. voxel-cone-tracing voxel-cone-tracing Public

    A real-time global illumination implementation using voxel cone tracing. Implemented in C++ and GLSL.

    C++ 772 74

  2. ray-tracer ray-tracer Public

    A CPU-based Monte Carlo ray tracer using photon mapping. Implemented in C++.

    C++ 11 3

  3. davechurchill/commandcenter davechurchill/commandcenter Public

    Starcraft AI Bot

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  4. simple-opengl-image-library simple-opengl-image-library Public

    Pre-built and working Simple OpenGL Image Library (SOIL) compatible with C++11 and Visual Studio 2015.

    C 20 4