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Releases: Forien/foundryvtt-forien-quest-log

v0.8.0

22 Jul 13:02
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Release 0.8.0

This major 0.8.0 update brings to FQL:

  • Actors can be set as quest rewards (Item Piles / game system loot support).
  • Player Notes - players can now leave notes on quests in a separate section similar to GM Notes
  • ProseMirror editor support / removed TinyMCE.
  • Streamlined codebase updating to ES2022.
  • Dual v11 / v12 support.
  • This is the last release by Michael Leahy (TyphonJS) before FQL returned to Forien.

Full changelog is available here

Release v0.5.1

24 Aug 08:29
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* [BUG] "_fql_quests" folder not being created on fresh installs

Release v0.5.0

23 Aug 14:18
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v0.5.0 (#74)

* Quest Log UI Overhaul, big thanks to sdenec for designing new UI and for help implementing it!
* Quests can now have Quest Source that consists of custom image and name, without relying on any existing Entity
* Quest are now sortable in Quest Log
* Rewards and Tasks are now sortable in Quest Details
* You can now click on Item Rewards and preview item sheet.
* Removed old Welcome Screen
* Added prompt to install new Workshop's Welcome Screen
* [BUG] Subquest inherits description and gm notes from parent
* [BUG] Error when invalid quest or non-quest journal entry is present in `_fql_quests` folder

Co-authored-by: sdenec <[email protected]>

Release v0.4.4

01 Jul 11:54
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* Added compatibility changes to work with D&D5E Dark Mode module by Stryxin
* Added Brazilian Portuguese translation thanks to Discord member Innocenti
* Updated French translation with help of original contributor (Naoki)

Release v0.4.3

30 Jun 14:10
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* Fixed error showing up and rejecting submitting Quest Form if Quest Giver is invalid string
* Fixed Quest Details to properly refresh parent when created subquest
* Fixed Quest Details to properly refresh parent when deleted subquest
* Updated translations with help of original contributors

Release v0.4.2

30 Jun 12:02
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* Fixed Players list overflowing on Managenemt tab for those crazy people with more than 12 players

Release v0.4.1

30 Jun 11:43
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* Fixed Players list overflowing on Managenemt tab for those crazy people with 8 or more players
* Fixed hidden subquests showing empty row to players
* Fixed deleting subquests not being removed from parents
* Fixed updating subquests not refreshing Parent's details

Release v0.4.0

30 Jun 03:41
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v0.4.0 (#49)

* Added Quest Branching in form of ability to create SubQuests
* Added support for Item and JournalEntry as quest giver entities.
    * localization string `ForienQuestLog.QuestForm.DragDropActor` needs updating for all languages
    * localization string `ForienQuestLog.QuestForm.QuestGiverPlaceholder` needs updating for all languages
    * localization string `ForienQuestLog.Quests` needs updating for all languages
* Added optional Setting to allow Players to create quests
    * Player also needs "Create Journal Entry" permission
* Added optional Setting to allow Players to accept quests
* Added Quest Setting to allow Players to edit that quest
* Added "Copy Link" button on Quest Preview window
* Added Configuration setting to decide if hidden tasks should be counted
* Added Chinese translation provided by Discord member Ztt1996
* Added status edit buttons to Quest Details window
* Added Quest Status to Quest Details window
* Allowed to drag&drop Quests from Quest Log to create rich-text entity links
* Allowed for multiple Quest Detail windows to be displayed at once
* Migrated from quest folders to quest statuses.
* Fixed linking Quests in Quest tasks causing stack overflow
* Fixed Secret disappearing from Description
* Fixed additional Macros being created for opening the Quests while dragging quest to Hotbar

Release v0.3.4

25 Jun 11:16
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spanish translation

Co-authored-by: JJBocanegra <[email protected]>

Release v0.3.3

23 Jun 11:34
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v0.3.3 (#36)

* Fixed editable inputs cutting off text after double quotation character
* Added popup when attempting to close the Quest Form window without submitting.
* Added option to link quests in rich text environments with `@Quest[id]` and `@Quest[quest name]`. Hacky way, might be unstable.
* Added Configuration setting that allows GM turn off displaying Welcome Screen to players. Enabled by default
* Added "Help" button in Quest Log's header that allows to open Welcome Screen at any time.