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About this Repository

FlyingWolFox edited this page Dec 3, 2019 · 5 revisions

About this Repository

About

This repository was created because my professor told us to do some game in our language of preference. I took the challenge to make all of them in the way I would like them to be and not be lazy

This repository and most of it operation is done using Visual Studio Community 2019, this is the reason that the repository look a little different. I'll try to create a make file and support othe compilers, like gcc, but , for now, the only compiler that I know that will work 100% sure is cl.exe using the Visual Studio IDE.

Every project is done with portability in mind, so the use of OS specific code and non standard headers will be avoided. But sometimes it'll need to be used. In this case, probably there will be projects for Windows and Linux, but the Windows version will come first because it's my daily drive (for now at least). To test Linux builds I use an Azure Virtual Machine with Ununtu 19.04 with gcc. It's possible that a game is not available in all plataforms because of features that a certain one doesn't have, in this case a more simple project will be made (last resource)

This repository is under the MIT licence. All the code here is free to use and modify, feel free to do any changes in the source.

Any Special thanks to certain people are in the code, being showed in the execution, and in the project sections in the Wiki

To have a resume of everything about this repository the README.md is great way to know the basic and how the projects works in a basic matter

Contents of This Page

  1. Coding Standars of This Repository
  2. General Compatibility with Plataforms and Compilers
  3. How Issues are Handled
  4. How the Project is Handled
  5. About the Projects Pages

Coding Standards of this Repository

To do

General Compatibility with Plataforms and Compilers

To do

How Issues are Handled

To do

How the Project is Handled

To do:

About the Projects Pages

To do