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Code of conduct

The Flutterism project expects Flutterism's contributors to act professionally and respectfully. Flutterism contributors are expected to maintain the safety and dignity of Flutterism's social environments (such as GitHub and Facebook).

Specifically:

  • Respect people, their identities, their culture, and their work.
  • Be kind. Be courteous. Be welcoming.
  • Listen. Consider and acknowledge people's points before responding.

Should you experience anything that makes you feel unwelcome in Flutterism's community, please contact [email protected] or, if you prefer, directly contact someone on the project.

The Flutterism project will not tolerate harassment in Flutterism's community, even outside of Flutterism's public communication channels.

Conflict resolution

When multiple contributors disagree on the direction for a particular patch or the general direction of the project, the conflict should be resolved by communication. The people who disagree should get together, try to understand each other's points of view, and work to find a design that addresses everyone's concerns. This is usually sufficient to resolve issues. If you cannot come to an agreement, ask for the advice of a more senior member of the project. Be wary of agreement by attrition, where one person argues a point repeatedly until other participants give up in the interests of moving on. This is not conflict resolution, as it does not address everyone's concerns. Be wary of agreement by compromise, where two good competing solutions are merged into one mediocre solution. A conflict is addressed when the participants agree that the final solution is better than all the conflicting proposals. Sometimes the solution is more work than either of the proposals.

Questions

It's always ok to ask questions. Our systems are large, and nobody will be an expert in all the systems. Once you find the answer, document it in the first place you looked. That way, the next person will be brought up to speed even quicker.

"I try not to make fun of people for admitting they don't know things, because for each thing 'everyone knows' by the time they're adults, every day there are, on average, 10,000 people in the US hearing about it for the first time. If I make fun of people, I train them not to tell me when they have those moments. And I miss out on the fun." "Diet coke and mentos thing? What's that?" "Oh, man! We're going to the grocery store." "Why?" "You're one of today's lucky 10,000."

Source: xkcd, May 2012

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