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The Shockwave Projector Redirector (SPR) allows Shockwave Movies to be played via Flashpoint Redirector.
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FlashpointProject/Shockwave-Projector-Redirector-for-Flashpoint
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Flashpoint Shockwave Projector 1.3.3 By Anthony Kleine The Flashpoint Shockwave Projector (shortened from Shockwave PRojector to SPR) allows Shockwave Movies to be played via the Flashpoint Proxy. All versions of the Projector use an identical movie upgraded to the respective Director version. Requires LeechProtectionRemovalHelp Xtra. Command Line Arguments --setTheMoviePath [Uncommon] Purpose It changes the *path* where the game believes it is playing. Usage --setTheMoviePath "https://example.com/" --setTheMovieName [Uncommon] Purpose It makes the game believe it has a different *filename* than it actually does. Usage --setTheMovieName "metalmayhemworldtour.dcr" --setTheEnvironment_shockMachine [Uncommon] Purpose It convinces the game that it is, or is not, playing in *Shockwave.com’s ShockMachine.* Usage --setTheEnvironment_shockMachine 0 Possible Values -0 -1 --setTheEnvironment_shockMachineVersion [Uncommon] Purpose It sets the version of *Shockwave.com’s ShockMachine* the game believes it is playing on. Usage --setTheEnvironment_shockMachineVersion "" --setThePlatform [Uncommon] Purpose It convinces the game it is playing on a *Mac* when it is actually playing on *Windows* or vice-versa. Usage --setThePlatform "Windows,32" Possible Values -"Windows,16" -"Windows,32" -"Mac,PowerPC" --setTheRunMode [Common] Purpose It makes the game believe it is playing in the Director interface, in a Projector or in the browser, regardless of where it is actually playing. Usage --setTheRunMode "Author" Possible Values -"Author" -"Projector" -"Plugin" --setTheEnvironment_productBuildVersion [Uncommon] Purpose It convinces the game it is playing on a different Product Build Version of the software than it actually is. Usage --setTheEnvironment_productBuildVersion "593" --setTheProductVersion [Uncommon] Purpose It convinces the game it is playing on a different *Product Version* of the software than it actually is. Usage --setTheProductVersion "11.5" --setTheEnvironment_osVersion [Uncommon] Purpose It allows you to set the *OS version* the game believes it is playing on. Usage --setTheEnvironment_osVersion "Windows Vista" --setTheMachineType [Uncommon] Purpose It convinces the game it is playing on a *Mac* when it is actually playing on *Windows* or vice-versa *in older games.* Usage --setTheMachineType 256 Possible Values -0 to 255 _(Mac)_ -256 _(Windows)_ --setExternalParam [Common] Purpose It sets parameters that are being passed from the webpage to the game outside the browser. Usage --setExternalParam "sw1" "http://oneweakness.com" --setExternalParam "SRC" "nwmgmain.dcr" --forceTheExitLock [Common] Purpose It forces the *Exit Lock* on or off. Usage --forceTheExitLock 0 Possible Values -0 -1 --forceTheSafePlayer [Uncommon] Purpose It forces on or off `the safePlayer` property. Usage --forceTheSafePlayer 0 Possible Values -0 _(Default)_ -1 --disableGoToNetMovie [Common] Purpose It prevents the current movie from going to other, online movies. Usage --disableGoToNetMovie --disableGoToNetPage [Common] Purpose It disallows the game from opening any webpage in the browser. Usage --disableGoToNetPage --bugfixShockwave3DBadDriverList [Common] Purpose It fixes a crash that occurs with Shockwave 3D games on Nvidia graphics cards. Usage --bugfixShockwave3DBadDriverList --do [Common] Purpose It allows you to run Lingo code in the scope of the game being curated after it has been loaded. Usage --do "set the text of member('Example') to 'Hello World'" --doBefore [Uncommon] Purpose It allows you to run Lingo code in the scope of the game being curated before it has been loaded. Usage --doBefore "alert('I am a jelly donut!')" --go [Common] Purpose It selects a frame to go to in the movie. Usage --go 2 --preload [Uncommon] Purpose It determines how the game is preloaded. Usage --preload #movie Possible Values -void -#netThing -#movie --versionStrict [Uncommon] Purpose It disallows loading the movie if it has a file version that does not match the Projector version of SPR in use. Usage --versionStrict --noDirectX7 [Uncommon] Purpose It prevents DirectX 7 from being used, which solves issues with Windows 10's software rendering. Usage --noDirectX7 --newScriptName [Uncommon] Purpose It sets the name of a new script to insert into the game. Usage --newScriptName "My Script" --newScriptText [Uncommon] Purpose It sets the text of a new script to insert into the game. Usage --newScriptText "on exitFrame" --newScriptText "go(1)" --newScriptType [Uncommon] Purpose It sets the type of a new script to insert into the game. Usage --newScriptType #parent Possible Values -#movie _(Default)_ -#score -#parent --trace [Debug Only] Purpose It enables tracing messages to appear in the Message Window. Usage --trace 1 Possible Values -0 _(Default)_ -1 --traceLoad [Debug Only] Purpose It enables trace loading messages to appear in the Message Window. Usage --traceLoad 1 Possible Values -0 _(Default)_ -1 -2 --traceLogFile [Debug Only] Purpose It copies messages that appear in the Message Window to a log file in SPR's folder. Usage --traceLogFile "messages.txt"
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The Shockwave Projector Redirector (SPR) allows Shockwave Movies to be played via Flashpoint Redirector.
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