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disable some broken configs
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FalsePattern committed Feb 3, 2025
1 parent e357c00 commit 96cf1ad
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Showing 2 changed files with 5 additions and 3 deletions.
Original file line number Diff line number Diff line change
Expand Up @@ -136,6 +136,7 @@ public class ModuleConfig {
"Makes translucent geometry of chunks render slightly closer to the camera. (experimental)",
"This reduces Z-Fighting on blocks which have overlapping opaque and translucent geometry,",
"at the cost of far away geometry sometimes rendering on top of opaque geometry. (>100~ blocks)",
"Don't turn this on unless you absolutely need it.",
"FPS impact: Unknown"
})
@Config.LangKey("config.falsetweaks.translucent_block_layers_fix")
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Original file line number Diff line number Diff line change
Expand Up @@ -38,10 +38,11 @@ public class RenderingSafetyConfig {
@Config.DefaultBoolean(true)
public static boolean ENABLE_BLOCK;

@Config.Comment("Enable safety wrapper for tile entities.")
@Config.Comment({"Enable safety wrapper for tile entities.",
"Buggy, don't use."})
@Config.LangKey
@Config.Name(value = "tesr", migrations = "")
@Config.DefaultBoolean(true)
@Config.Name(value = "tileEntity")
@Config.DefaultBoolean(false)
public static boolean ENABLE_TESR;

@Config.Comment("Enable safety wrapper for items.")
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