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@Grauly Grauly commented Sep 25, 2025

Originally this PR included a mixin fix which was cherry-picked below.

It changes the ParticleRendererRegistryTest to use a non BillboardParticle Particle, to test fully custom particles.

This PR is not entirely ready to merge, there are a few issues left to be solved:

  • The access of the deprecated SpriteAtlasTexture.BLOCK_ATLAS_TEXTURE
  • The entire RendererRegistryTest could probably be done more clearly, but I cannot figure out how. Any piece of data more that would need to be passed through TestParticlePositions would require alot more buffer work in there.

@modmuss50
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The mixin fix was cherry-picked in: ed8c182 as its quite clearly wrong, and the fix is needed as a priority.

The test changes need more work/input from someone who can help. They can be merged at a later date.

Previous implementation of the tests did not require the API to actually be functional, as long as the particle was a BillboardParticle
@Grauly Grauly changed the title Fix ParticleRendererRegistry not working by correcting ParticleManagerMixin Update ParticleRendererRegistry test to use a fully custom Particle Sep 26, 2025
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