The worlds-first fully open-source Attack On Titan fan game inspired on Roark's Attack On Titan
Attack On Titan is a wonderful manga with a deep and sad history, while the anime is good, the games aren't.
The Attack On Titan games has complex mechanics and bad performance for low/mid-end computers, killing the fun to play the game.
We consider the Roark's Attack On Titan fan game the best effort to create a good adaptation, but the mechanics are still complex, even with a gamepad.
The fan game ended its development (verify their Discord announcements), thus their players don't get updates anymore.
Another reason is because there's no 100% open-source Attack On Titan games, it's the first to use an open-source game engine.
We want to change the Attack On Titan gaming scenario once for all with a great game with easy mechanics and good performance.
The Godot engine allows you to save a lot of time in development because of the node system, where the relationship between the game components is very easily and fast to implement things.
Also because of GDScript, the Godot scripting language allows you to write less code to implement things.
Read this article.
- A open-world with anime accuracy on the buildings
- Reallistic physics
- Multiplayer
- A living environment based on the manga society and technology
- A police system, like Grand Theft Auto
- Implement all weapons of the manga
If you want to send a bug report, open an issue with "(Bug)" before the title.
If you have a feature request, open an issue with "(Feature request)" before the title.
If you have a suggestion, open an issue with "(Suggestion)" before the title.
- Download the repository and game assets
git clone https://github.com/FOSS-Supremacy/apple-seed
- Download the Redot Engine 4.x version (normal variant, not C#)
- Export the executable to your operating system
The Blender project can be found on this link.
- Give a star to this repository, it will increase our chances to receive contributions.
- Download the Redot Engine 4.x version (normal variant, not C#)
- Verify the open issues and select some item to work on
- Once ready, send a pull request (if you are adding commits on the PR branch, mark it as draft status)
- Send the link of your pull requests on the "Pull Requests" channel/room on Discord or Matrix.
- We don't accept C# code
You can download the Blender project of the game on this link.
If you want to support our work, consider a donation, every amount is important.
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