You can use my public plugins with your commercial, no-commercial and in-house projects without GPL-ish restrictions but you can't resell them with any means on any marketplace but you can merely share them as free with credits.
FF-Plugins-Active
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- FF_Contents Public
FF-Plugins-Active/FF_Contents’s past year of commit activity - ExtendedVars Public
UE5 plugin for converting some variables to each other, exporting bitmaps, runtime font load, getting widgets as textures and getting color arrays of textures.
FF-Plugins-Active/ExtendedVars’s past year of commit activity - PaintRatio Public
UE5.1 Runtime Paint Ratio Plugin. It gives ratio of specific color to all pixels in canvas render target. You can check users if they paint all object or not.
FF-Plugins-Active/PaintRatio’s past year of commit activity - MeshOperations Public
UE5 runtime static mesh process functions such as delete empty roots and parents, rename object, create objects with name
FF-Plugins-Active/MeshOperations’s past year of commit activity - GizmoSystem Public
FF-Plugins-Active/GizmoSystem’s past year of commit activity
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