Skip to content

Releases: FDAapproved/altis-over-and-under-shotgun

Altis O/U Version v1.7.1

14 Mar 05:31
b36eaf6
Compare
Choose a tag to compare
  • Fixed slug ammo not properly being fired (thanks to Eric from the HDDiscord for reporting this),

  • Updated weaponbob values (merged from a pull request by Eric (Eroc)).

Load 'handless' .zip after the original archive for a no-handed altis reskin (unchanged from 1.5.0).

Altis O/U Version v1.7.0

26 Jan 05:34
Compare
Choose a tag to compare
  • Swapped to proper Semantic Versioning Syntax (appends a '.0' to previous version numbers),
  • Swapped the Altis's landing page from the regular options menu to the HD Addons Menu,
  • Refactored the functions "Fire(), FireSlug()" into one function, Fire(), which takes arguments that allow for firing arbitrary ammo types (also comes with a toggle for hd_wad),
  • Changed the offset of the Altis' lower barrel from 2 units to 1.1 units. (the original gap looked really silly and had a lot of dropoff),
  • Added localization for the Altis' text fields, and rewrote gethelptext() to use localized weapon strings.

Load 'handless' .zip after the original archive for a no-handed altis reskin (unchanged from 1.5.0).

Altis O/U Version v1.6

23 Nov 23:14
Compare
Choose a tag to compare
  • Fixed saving and loading crash (thanks to HasenTZ and Cryomundus for reporting), (see #1 for details)

Load 'handless' .zip after the original archive for a no-handed altis reskin (unchanged from 1.5).

Altis O/U Version v1.5

09 Oct 21:10
Compare
Choose a tag to compare
- altered delay for loading shells and slugs (was 15 ticks, now is 10 ticks),
- altered delay for ejecting unspent shells (was 25, now is 20).
- added optional skin download (handless altis over and under shotgun, load after the main .zip file).

Altis O/U Version v1.4

07 Apr 18:57
Compare
Choose a tag to compare
- altered time taken to open the Altis' breach slightly (was 13 ticks, now is 5 + opening frames, 10 + opening frames when below 60 health),
- re-positioned shell ammo image on the HUD by a few pixels,
- made readme much more elaborative on the mod's features,
- made a sprite edit that has replaced the Altis' pickup sprite (GOLL-N, based on the SSG sprite in Doom 2). 

Altis O/U Version v1.3

05 Apr 02:44
Compare
Choose a tag to compare
- added unique graphics for buck/slugs, 
- added cvar for toggling on/off a slayer styled hud (off by default),
- added menudefs for resetting spawn/user settings separately,
- consolidated the hud to take up less space and overlap less overall. 

Altis O/U Version v1.2

04 Apr 23:32
Compare
Choose a tag to compare
- added cvar for toggling unique slug shot sounds (usercvar, off by default),
- lowered the volume of both unique fire-sounds by 6.0 db,
- added 'load other' fall backs for reload and alt-reload (like the revolver loading 355 first, then 9mm), 
- lowered sightpicture slightly to better reflect the center-of-aim for both barrels.

Altis O/U Version v1.1

04 Apr 01:03
Compare
Choose a tag to compare

Hotfix that includes unique graphics for HDSlugAmmo when loaded into the Altis (thanks to Khan on the HD DIscord for the suggestion). Intended for Hideous Destructor versions 4.7.1c and above.

Altis O/U Version v1.0

03 Apr 18:29
Compare
Choose a tag to compare

Initial release of the Altis O/U, intended for HD version 4.7.1c and above.