It always bothered me that 'indexfont' in GZDoom doesn't have a full set of characters, so I've decided to make a 'full' version of the font that has the same size. Some characters are truncated to make them work within the restrictive sprite size (5x3 plus a dropshadow), but the font is legible.
Below is a preview image of the full font (characters ", ', { and } are unavailable). To use this font in engine, use "IndexFont", as this mod overrides the original font with this extended version.