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##what
This fixes the orbital unit's inability to be destroyed.
Currently, Deadline is indestructible upon being built. This is in contrast to how the other satellite artillery from UEF functions where it can be taken down by destroying the central command building.
##why
It makes it impossible for games started in 'Annihilation' gamemode (which requires every enemy unit to be destroyed) to end.
##how
All Deadlines are destroyed in the OnKilled event of Countdown as long as there are no other Countdowns.