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Releases: EverestAPI/CelesteCollabUtils2

Version 1.10.4

30 Nov 21:41
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  • Added support for non-integer speed berry times

Version 1.10.3

11 Nov 20:38
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  • Technical: fixed some warnings on latest Everest versions

Version 1.10.2

15 Oct 12:49
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  • Added Russian translation (by GarretShadow)
  • Updated Japanese translation (by danesky)
  • Bugfix: Hidden level sets were visible in chapter select on latest Everest versions

Version 1.10.1

11 Oct 21:06
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  • Added "Flag On Break" option to Fake Mini Hearts
  • Lobby map multi-room fixes

Version 1.10.0

28 Sep 21:09
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  • Added French translation
  • Tags can now be recolored and textured by using {cu2_tag} in the tag's text (read docs for more details)

Version 1.9.0

04 Jun 18:56
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  • Warp Pedestals, a public and generic version of Strawberry Jam Jars
  • (For mod developers) Added ModInterop method to teleport to level with Return to Lobby
  • Fixed a crash with collab crystal hearts if "display end screen for all maps" is enabled and speedrun clock is disabled

Version 1.8.12

24 Apr 18:46
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  • New "view-only" map when pressing a configurable keybind (defaults to left trigger and the tab key)
  • Added the ability to pan around the map using configurable keybinds (defaults to right stick, but no keys)
  • When figuring out the fallback lobby spawn (for example after teleporting to a map directly with a console load), take the center of the chapter panel trigger in consideration instead of the top-left

Version 1.8.11

12 Apr 20:54
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  • Hide chapter number from Discord Rich Presence if in a collab map
  • Clean up code handling Discord Rich Presence on Everest versions earlier than current stable (3847)

Version 1.8.10

10 Apr 19:57
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  • Fixed a menu storage bug that allows arbitrary spawn point warping in lobbies

Version 1.8.9

25 Mar 21:36
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  • Fixed a crash when loading a map through the console load command, then returning to lobby with saving when another save in that map already exists
  • Fixed issues with the way visited areas in lobbies are tracked
  • Updated debug command: cu2_lobby_map_reveal (reveals the entire lobby map without needing to visit everything) can now be turned on or off
  • Added debug commands: cu2_lobby_map_pause (pauses the tracking of visited areas in the lobby) and cu2_lobby_map_debug (displays recorded visited points in the lobby)