Programming is my magic wand - with a few lines of code I spawn entire worlds, weave mechanics and breathe life into ideas.
I focus on Rust server development, Unity C# gameplay systems and 3D asset production - always chasing performance, balance and player delight.
Over the years I have taken part in a wide range of projects - from indie and AAA game development to desktop utilities, mobile apps and full‑stack software solutions.
When the keyboard rests, I recharge by:
- 🔨 Work as leisure - building and iterating feels like vacation
- 📸 Nature photography - hunting golden hour landscapes and wildlife shots
- 🌍 World travel - collecting stories and cultures from every corner of the planet
- 📚 Reading - diving into books that spark imagination and sharpen skills
- 🔄 Self‑improvement - reflecting on mistakes, learning and leveling up every day
Domain | Stack |
---|---|
Languages | |
Engines & Frameworks | |
Web | |
Databases & DevOps | |
Programming Tools | |
Modeling & Texturing |
- Design unique game mechanics and economic balance for Rust servers
- Craft performant gameplay systems in Unity with DOTS/ECS mindset
- Model, texture and animate high quality 3D assets
- Reverse engineer and optimise netcode for Garry's Mod and other Source‑based titles
- Prototype, test and iterate on fresh ideas
💡 Always open to exciting collaborations - drop me a line and let's build something epic together!