What problem would this solve?
When a minion is not linked to a container, it stores items in its own inventory. Currently, locked storage slots look like ordinary empty slots, so players cannot tell how much storage is available or that they can unlock more.
What would you like to happen?
Show a barrier item in each locked storage slot, with a tooltip explaining that the slot can be unlocked through a storage upgrade. When the player buys an upgrade, the newly unlocked slots should become usable. The barriers should only be displayed in the GUI and must not be stored as minion items.
What problem would this solve?
When a minion is not linked to a container, it stores items in its own inventory. Currently, locked storage slots look like ordinary empty slots, so players cannot tell how much storage is available or that they can unlock more.
What would you like to happen?
Show a barrier item in each locked storage slot, with a tooltip explaining that the slot can be unlocked through a storage upgrade. When the player buys an upgrade, the newly unlocked slots should become usable. The barriers should only be displayed in the GUI and must not be stored as minion items.