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iwyu.cc
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iwyu.cc
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//===--- iwyu.cc - main logic and driver for include-what-you-use ---------===//
//
// The LLVM Compiler Infrastructure
//
// This file is distributed under the University of Illinois Open Source
// License. See LICENSE.TXT for details.
//
//===----------------------------------------------------------------------===//
// A Clang-based tool that catches Include-What-You-Use violations:
//
// The analysis enforces the following rule:
//
// - For every symbol (variable, function, constant, type, and macro)
// X in C++ file CU.cc, X must be declared in CU.cc or in a header
// file directly included by itself, CU.h, or CU-inl.h. Likewise
// for CU.h and CU-inl.h.
//
// The rule has a few slight wrinkles:
// 1) CU_test.cc can also 'inherit' #includes from CU.h and CU-inl.h.
// Likewise for CU_unittest.cc, CU_regtest.cc, etc.
// 2) CU.cc can inherit #includes from ../public/CU.h in addition to
// ./CU.h (likewise for -inl.h).
// 3) For system #includes, and a few google #includes, we hard-code
// in knowledge of which #include files are public and which are not.
// (For instance, <vector> is public, <bits/stl_vector.h> is not.)
// We force CU.cc, CU.h, and CU-inl.h to #include the public version.
//
// iwyu.cc checks if a symbol can be forward-declared instead of fully
// declared. If so, it will enforce the rule that the symbol is
// forward-declared in the file that references it. We only forward-
// declare classes and structs (possibly templatized). We will not
// try to forward-declare variables or functions.
//
// Checking iwyu violations for variables, functions, constants, and
// macros is easy. Types can be trickier. Obviously, if you declare
// a variable of type Foo in cu.cc, it's straightforward to check
// whether it's an iwyu violation. But what if you call a function
// that returns a type, e.g. 'if (FnReturningSomeSTLType()->empty())'?
// Is it an iwyu violation if you don't #include the header for that
// STL type? We say no: whatever file provided the function
// FnReturningSomeSTLType is also responsible for providing whatever
// the STL type is, so we don't have to. Otherwise, we get into an
// un-fun propagation problem if we change the signature of
// FnReturningSomeSTLType to return a different type of STL type. So
// in general, types are only iwyu-checked if they appear explicitly
// in the source code.
//
// It can likewise be difficult to say whether a template arg is
// forward-declable: set<Foo*> x does not require the full type info
// for Foo, but remove_pointer<Foo*>::type does. And f<Foo>() doesn't
// require full type info for Foo if f doesn't actually use Foo in it.
// For now we do the simple heuristic that if the template arg is a
// pointer, it's ok if it's forward-declared, and if not, it's not.
//
// We use the following terminology:
//
// - A *symbol* is the name of a function, variable, constant, type,
// macro, etc.
//
// - A *quoted include path* is an include path with the surrounding <>
// or "", e.g. <stdio.h> or "ads/util.h".
//
// - Any #include falls into exactly one of three (non-overlapping)
// categories:
//
// * it's said to be *necessary* if it's a compiler or IWYU error to
// omit the #include;
//
// * it's said to be *optional* if the #include is unnecessary but
// having it is not an IWYU error either (e.g. if bar.h is a
// necessary #include of foo.h, and foo.cc uses symbols from
// bar.h, it's optional for foo.cc to #include bar.h.);
//
// * it's said to be *undesired* if it's an IWYU error to have the
// #include.
//
// Therefore, when we say a #include is *desired*, we mean that it's
// either necessary or optional.
//
// - We also say that a #include is *recommended* if the IWYU tool
// recommends to have it in the C++ source file. Obviously, any
// necessary #include must be recommended, and no undesired
// #include can be recommended. An optional #include can be
// either recommended or not -- the IWYU tool can decide which
// case it is. For example, if foo.cc desires bar.h, but can
// already get it via foo.h, IWYU won't recommend foo.cc to
// #include bar.h, unless it already does so.
#include <algorithm> // for swap, find, make_pair
#include <cstddef> // for size_t
#include <cstdlib> // for atoi, exit
#include <cstring>
#include <deque> // for swap
#include <iterator> // for find
#include <list> // for swap
#include <map> // for map, swap, etc
#include <memory> // for unique_ptr
#include <set> // for set, set<>::iterator, swap
#include <string> // for string, operator+, etc
#include <utility> // for pair, make_pair
#include <vector> // for vector, swap
#include "iwyu_ast_util.h"
#include "iwyu_cache.h"
#include "iwyu_globals.h"
#include "iwyu_lexer_utils.h"
#include "iwyu_location_util.h"
#include "iwyu_output.h"
#include "iwyu_path_util.h"
#include "iwyu_port.h" // for CHECK_
#include "iwyu_preprocessor.h"
#include "iwyu_stl_util.h"
#include "iwyu_string_util.h"
#include "iwyu_use_flags.h"
#include "iwyu_verrs.h"
#include "llvm/Support/Casting.h"
#include "llvm/Support/raw_ostream.h"
#include "clang/AST/ASTConsumer.h"
#include "clang/AST/ASTContext.h"
#include "clang/AST/Decl.h"
#include "clang/AST/DeclBase.h"
#include "clang/AST/DeclTemplate.h"
#include "clang/AST/ExprConcepts.h"
#include "clang/AST/NestedNameSpecifier.h"
#include "clang/AST/OperationKinds.h"
#include "clang/AST/RecursiveASTVisitor.h"
#include "clang/AST/Stmt.h"
#include "clang/AST/TemplateBase.h"
#include "clang/AST/Type.h"
#include "clang/AST/TypeLoc.h"
#include "clang/Basic/SourceLocation.h"
#include "clang/Frontend/CompilerInstance.h"
#include "clang/Frontend/FrontendAction.h"
#include "clang/Lex/Preprocessor.h"
#include "clang/Lex/PreprocessorOptions.h"
#include "clang/Sema/Sema.h"
namespace clang {
class FileEntry;
class PPCallbacks;
} // namespace clang
namespace include_what_you_use {
// I occasionally clean up this list by running:
// $ grep "using clang":: iwyu.cc | cut -b14- | tr -d ";" | while read t; do grep -q "[^:]$t" iwyu.cc || echo $t; done
using clang::ASTConsumer;
using clang::ASTContext;
using clang::ASTFrontendAction;
using clang::Attr;
using clang::CXXConstructExpr;
using clang::CXXConstructorDecl;
using clang::CXXDeleteExpr;
using clang::CXXDestructorDecl;
using clang::CXXMethodDecl;
using clang::CXXNewExpr;
using clang::CXXOperatorCallExpr;
using clang::CXXRecordDecl;
using clang::CallExpr;
using clang::ClassTemplateDecl;
using clang::ClassTemplateSpecializationDecl;
using clang::CompilerInstance;
using clang::ConceptSpecializationExpr;
using clang::ConstructorUsingShadowDecl;
using clang::Decl;
using clang::DeclContext;
using clang::DeclRefExpr;
using clang::DeducedTemplateSpecializationType;
using clang::EnumConstantDecl;
using clang::EnumDecl;
using clang::EnumType;
using clang::Expr;
using clang::FileEntry;
using clang::FriendDecl;
using clang::FriendTemplateDecl;
using clang::FunctionDecl;
using clang::FunctionProtoType;
using clang::FunctionTemplateDecl;
using clang::FunctionType;
using clang::LValueReferenceType;
using clang::LinkageSpecDecl;
using clang::MemberExpr;
using clang::NamedDecl;
using clang::NestedNameSpecifier;
using clang::NestedNameSpecifierLoc;
using clang::OverloadExpr;
using clang::ParmVarDecl;
using clang::PPCallbacks;
using clang::PointerType;
using clang::QualType;
using clang::QualifiedTypeLoc;
using clang::RecordDecl;
using clang::RecursiveASTVisitor;
using clang::ReferenceType;
using clang::Sema;
using clang::SourceLocation;
using clang::Stmt;
using clang::SubstTemplateTypeParmType;
using clang::TagDecl;
using clang::TagType;
using clang::TemplateArgument;
using clang::TemplateArgumentList;
using clang::TemplateArgumentLoc;
using clang::TemplateDecl;
using clang::TemplateName;
using clang::TemplateSpecializationType;
using clang::TemplateSpecializationTypeLoc;
using clang::TranslationUnitDecl;
using clang::Type;
using clang::TypeDecl;
using clang::TypeLoc;
using clang::TypedefDecl;
using clang::TypedefNameDecl;
using clang::TypedefType;
using clang::UnaryExprOrTypeTraitExpr;
using clang::UsingDecl;
using clang::UsingDirectiveDecl;
using clang::UsingShadowDecl;
using clang::ValueDecl;
using clang::VarDecl;
using llvm::cast;
using llvm::dyn_cast;
using llvm::dyn_cast_or_null;
using llvm::errs;
using llvm::isa;
using std::make_pair;
using std::map;
using std::set;
using std::string;
using std::swap;
using std::vector;
namespace {
bool CanIgnoreLocation(SourceLocation loc) {
// If we're in a macro expansion, we always want to treat this as
// being in the expansion location, never the as-written location,
// since that's what the compiler does. CanIgnoreCurrentASTNode()
// is an optimization, so we want to be conservative about what we
// ignore.
const FileEntry* file_entry = GetFileEntry(loc);
const FileEntry* file_entry_after_macro_expansion =
GetFileEntry(GetInstantiationLoc(loc));
// ignore symbols used outside foo.{h,cc} + check_also
return (!ShouldReportIWYUViolationsFor(file_entry) &&
!ShouldReportIWYUViolationsFor(file_entry_after_macro_expansion));
}
} // anonymous namespace
// ----------------------------------------------------------------------
// --- BaseAstVisitor
// ----------------------------------------------------------------------
//
// We have a hierarchy of AST visitor classes, to keep the logic
// as clear as possible. The top level, BaseAstVisitor, has some
// basic, not particularly iwyu-related, functionality:
//
// 1) Maintain current_ast_node_, the current chain in the AST tree.
// 2) Provide functions related to the current location.
// 3) Print each node we're visiting, depending on --verbose settings.
// 4) Add appropriate implicit text. iwyu acts as if all constructor
// initializers were explicitly written, all default constructors
// were explicitly written, etc, even if they're not. We traverse
// the implicit stuff as if it were explicit.
// 5) Add two callbacks that subclasses can override (just like any
// other AST callback): TraverseImplicitDestructorCall and
// HandleFunctionCall. TraverseImplicitDestructorCall is a
// callback for a "pseudo-AST" node that covers destruction not
// specified in source, such as a destructor destroying one of the
// fields in its class. HandleFunctionCall is a convenience
// callback that bundles callbacks from many different kinds of
// function-calling callbacks (CallExpr, CXXConstructExpr, etc)
// into one place.
//
// To maintain current_ast_node_ properly, this class also implements
// VisitNestedNameSpecifier, VisitTemplateName, VisitTemplateArg, and
// VisitTemplateArgLoc, which are parallel to the Visit*Decl()/etc
// visitors. Subclasses should override these Visit routines, and not
// the Traverse routine directly.
template <class Derived>
class BaseAstVisitor : public RecursiveASTVisitor<Derived> {
public:
typedef RecursiveASTVisitor<Derived> Base;
// We need to create implicit ctor/dtor nodes, which requires
// non-const methods on CompilerInstance, so the var can't be const.
explicit BaseAstVisitor(CompilerInstance* compiler)
: compiler_(compiler),
current_ast_node_(nullptr) {}
virtual ~BaseAstVisitor() = default;
//------------------------------------------------------------
// Pure virtual methods that a subclass must implement.
// Returns true if we are not interested in the current ast node for
// any reason (for instance, it lives in a file we're not
// analyzing).
virtual bool CanIgnoreCurrentASTNode() const = 0;
// Returns true if we should print the information for the
// current AST node, given what file it's in. For instance,
// except at very high verbosity levels, we don't print AST
// nodes from system header files.
virtual bool ShouldPrintSymbolFromCurrentFile() const = 0;
// A string to add to the information we print for each symbol.
// Each subclass can thus annotate if it's handling a node.
// The return value, if not empty, should start with a space!
virtual string GetSymbolAnnotation() const = 0;
//------------------------------------------------------------
// (1) Maintain current_ast_node_
// How subclasses can access current_ast_node_;
const ASTNode* current_ast_node() const {
return current_ast_node_;
}
ASTNode* current_ast_node() {
return current_ast_node_;
}
void set_current_ast_node(ASTNode* an) { current_ast_node_ = an; }
bool TraverseDecl(Decl* decl) {
if (current_ast_node_ && current_ast_node_->StackContainsContent(decl))
return true; // avoid recursion
ASTNode node(decl);
CurrentASTNodeUpdater canu(¤t_ast_node_, &node);
return Base::TraverseDecl(decl);
}
bool TraverseStmt(Stmt* stmt) {
if (current_ast_node_ && current_ast_node_->StackContainsContent(stmt))
return true; // avoid recursion
ASTNode node(stmt);
CurrentASTNodeUpdater canu(¤t_ast_node_, &node);
return Base::TraverseStmt(stmt);
}
bool TraverseType(QualType qualtype) {
if (qualtype.isNull())
return Base::TraverseType(qualtype);
const Type* type = qualtype.getTypePtr();
if (current_ast_node_ && current_ast_node_->StackContainsContent(type))
return true; // avoid recursion
ASTNode node(type);
CurrentASTNodeUpdater canu(¤t_ast_node_, &node);
return Base::TraverseType(qualtype);
}
// RecursiveASTVisitor has a hybrid type-visiting system: it will
// call TraverseTypeLoc when it can, but will call TraverseType
// otherwise. For instance, if we see a FunctionDecl, and it
// exposes the return type via a TypeLoc, it will recurse via
// TraverseTypeLoc. If it exposes the return type only via a
// QualType, though, it will recurse via TraverseType. The upshot
// is we need two versions of all the Traverse*Type routines. (We
// don't need two versions the Visit*Type routines, since the
// default behavior of Visit*TypeLoc is to just call Visit*Type.)
bool TraverseTypeLoc(TypeLoc typeloc) {
// QualifiedTypeLoc is a bit of a special case in the typeloc
// system, off to the side. We don't care about qualifier
// positions, so avoid the need for special-casing by just
// traversing the unqualified version instead.
if (typeloc.getAs<QualifiedTypeLoc>()) {
typeloc = typeloc.getUnqualifiedLoc();
}
if (current_ast_node_ && current_ast_node_->StackContainsContent(&typeloc))
return true; // avoid recursion
ASTNode node(&typeloc);
CurrentASTNodeUpdater canu(¤t_ast_node_, &node);
return Base::TraverseTypeLoc(typeloc);
}
bool TraverseNestedNameSpecifier(NestedNameSpecifier* nns) {
if (nns == nullptr)
return true;
ASTNode node(nns);
CurrentASTNodeUpdater canu(¤t_ast_node_, &node);
if (!this->getDerived().VisitNestedNameSpecifier(nns))
return false;
return Base::TraverseNestedNameSpecifier(nns);
}
bool TraverseNestedNameSpecifierLoc(NestedNameSpecifierLoc nns_loc) {
if (!nns_loc) // using NNSLoc::operator bool()
return true;
ASTNode node(&nns_loc);
CurrentASTNodeUpdater canu(¤t_ast_node_, &node);
// TODO(csilvers): have VisitNestedNameSpecifierLoc instead.
if (!this->getDerived().VisitNestedNameSpecifier(
nns_loc.getNestedNameSpecifier()))
return false;
return Base::TraverseNestedNameSpecifierLoc(nns_loc);
}
bool TraverseTemplateName(TemplateName template_name) {
ASTNode node(&template_name);
CurrentASTNodeUpdater canu(¤t_ast_node_, &node);
if (!this->getDerived().VisitTemplateName(template_name))
return false;
return Base::TraverseTemplateName(template_name);
}
bool TraverseTemplateArgument(const TemplateArgument& arg) {
ASTNode node(&arg);
CurrentASTNodeUpdater canu(¤t_ast_node_, &node);
if (!this->getDerived().VisitTemplateArgument(arg))
return false;
return Base::TraverseTemplateArgument(arg);
}
bool TraverseTemplateArgumentLoc(const TemplateArgumentLoc& argloc) {
ASTNode node(&argloc);
CurrentASTNodeUpdater canu(¤t_ast_node_, &node);
if (!this->getDerived().VisitTemplateArgumentLoc(argloc))
return false;
return Base::TraverseTemplateArgumentLoc(argloc);
}
//------------------------------------------------------------
// (2) Provide functions related to the current location.
SourceLocation CurrentLoc() const {
CHECK_(current_ast_node_ && "Call CurrentLoc within Visit* or Traverse*");
return current_ast_node_->GetLocation();
}
string CurrentFilePath() const {
return GetFilePath(CurrentLoc());
}
const FileEntry* CurrentFileEntry() const {
return GetFileEntry(CurrentLoc());
}
string PrintableCurrentLoc() const {
return PrintableLoc(CurrentLoc());
}
//------------------------------------------------------------
// (3) Print each node we're visiting.
// The current file location, the class or decl or type name in
// brackets, along with annotations such as the indentation depth,
// etc.
string AnnotatedName(const string& name) const {
return (PrintableCurrentLoc() + ": (" +
std::to_string(current_ast_node_->depth()) + GetSymbolAnnotation() +
(current_ast_node_->in_forward_declare_context() ?
", fwd decl" : "") +
") [ " + name + " ] ");
}
// At verbose level 7 and above, returns a printable version of
// the pointer, suitable for being emitted after AnnotatedName.
// At lower verbose levels, returns the empty string.
string PrintablePtr(const void* ptr) const {
if (ShouldPrint(7)) {
char buffer[32];
snprintf(buffer, sizeof(buffer), "%p ", ptr);
return buffer;
}
return "";
}
// The top-level Decl class. All Decls call this visitor (in
// addition to any more-specific visitors that apply for a
// particular decl).
bool VisitDecl(clang::Decl* decl) {
if (ShouldPrintSymbolFromCurrentFile()) {
errs() << AnnotatedName(GetKindName(decl)) << PrintablePtr(decl)
<< PrintableDecl(decl) << "\n";
}
return true;
}
bool VisitStmt(clang::Stmt* stmt) {
if (ShouldPrintSymbolFromCurrentFile()) {
errs() << AnnotatedName(GetKindName(stmt)) << PrintablePtr(stmt)
<< PrintableStmt(stmt) << "\n";
}
return true;
}
bool VisitType(clang::Type* type) {
if (ShouldPrintSymbolFromCurrentFile()) {
errs() << AnnotatedName(GetKindName(type)) << PrintablePtr(type)
<< PrintableType(type) << "\n";
}
return true;
}
// Make sure our logging message shows we're in the TypeLoc hierarchy.
bool VisitTypeLoc(clang::TypeLoc typeloc) {
if (ShouldPrintSymbolFromCurrentFile()) {
errs() << AnnotatedName(GetKindName(typeloc)) << PrintableTypeLoc(typeloc)
<< "\n";
}
return true;
}
bool VisitNestedNameSpecifier(NestedNameSpecifier* nns) {
if (ShouldPrintSymbolFromCurrentFile()) {
errs() << AnnotatedName("NestedNameSpecifier")
<< PrintablePtr(nns) << PrintableNestedNameSpecifier(nns) << "\n";
}
return true;
}
bool VisitTemplateName(TemplateName template_name) {
if (ShouldPrintSymbolFromCurrentFile()) {
errs() << AnnotatedName("TemplateName")
<< PrintableTemplateName(template_name) << "\n";
}
return true;
}
bool VisitTemplateArgument(const TemplateArgument& arg) {
if (ShouldPrintSymbolFromCurrentFile()) {
errs() << AnnotatedName("TemplateArgument")
<< PrintablePtr(&arg) << PrintableTemplateArgument(arg) << "\n";
}
return true;
}
bool VisitTemplateArgumentLoc(const TemplateArgumentLoc& argloc) {
if (ShouldPrintSymbolFromCurrentFile()) {
errs() << AnnotatedName("TemplateArgumentLoc")
<< PrintablePtr(&argloc) << PrintableTemplateArgumentLoc(argloc)
<< "\n";
}
return true;
}
//------------------------------------------------------------
// (4) Add implicit text.
//
// This simulates a call to the destructor of every non-POD field and base
// class in all classes with destructors, to mark them as used by virtue of
// being class members.
bool TraverseCXXDestructorDecl(clang::CXXDestructorDecl* decl) {
if (!Base::TraverseCXXDestructorDecl(decl))
return false;
if (CanIgnoreCurrentASTNode())
return true;
// We only care about calls that are actually defined.
if (!decl || !decl->isThisDeclarationADefinition())
return true;
// Collect all the fields (and bases) we destroy, and call the dtor.
set<const Type*> member_types;
const CXXRecordDecl* record = decl->getParent();
for (RecordDecl::field_iterator it = record->field_begin();
it != record->field_end(); ++it) {
member_types.insert(it->getType().getTypePtr());
}
for (CXXRecordDecl::base_class_const_iterator it = record->bases_begin();
it != record->bases_end(); ++it) {
member_types.insert(it->getType().getTypePtr());
}
for (const Type* type : member_types) {
const NamedDecl* member_decl = TypeToDeclAsWritten(type);
// We only want those fields that are c++ classes.
if (const CXXRecordDecl* cxx_field_decl = DynCastFrom(member_decl)) {
if (const CXXDestructorDecl* field_dtor =
cxx_field_decl->getDestructor()) {
if (!this->getDerived().TraverseImplicitDestructorCall(
const_cast<CXXDestructorDecl*>(field_dtor), type))
return false;
}
}
}
return true;
}
// Class template specialization are similar to regular C++ classes,
// particularly they need the same custom handling of implicit destructors.
bool TraverseClassTemplateSpecializationDecl(
clang::ClassTemplateSpecializationDecl* decl) {
if (!Base::TraverseClassTemplateSpecializationDecl(decl))
return false;
return Base::TraverseCXXRecordDecl(decl);
}
//------------------------------------------------------------
// (5) Add TraverseImplicitDestructorCall and HandleFunctionCall.
// TraverseImplicitDestructorCall: This is a callback this class
// introduces that is a first-class callback just like any AST-node
// callback. It is used to cover two places where the compiler
// destroys objects, but there's no written indication of that in
// the text: (1) when a local variable or a temporary goes out of
// scope (NOTE: in this case, we attribute the destruction to the
// same line as the corresponding construction, not to where the
// scope ends). (2) When a destructor destroys one of the fields of
// a class. For instance: 'class Foo { MyClass b; }': In addition
// to executing its body, Foo::~Foo calls MyClass::~Myclass on b.
// Note we only call this if an actual destructor is being executed:
// we don't call it when an int goes out of scope!
//
// HandleFunctionCall: A convenience callback that 'bundles'
// the following Expr's, each of which causes one or more
// function calls when evaluated (though most of them are
// not a child of CallExpr):
// * CallExpr (obviously)
// * CXXMemberCallExpr
// * CXXOperatorCallExpr -- a call to operatorXX()
// * CXXConstructExpr -- calls a constructor to create an object,
// and maybe a destructor when the object goes out of scope.
// * CXXTemporaryObjectExpr -- subclass of CXXConstructExpr
// * CXXNewExpr -- calls operator new and a constructor
// * CXXDeleteExpr -- calls operator delete and a destructor
// * DeclRefExpr -- if the declref is a function pointer, we
// treat it as a function call, since it can act like one
// in the future
// * ImplicitDestructorCall -- calls a destructor
// Each of these calls HandleFunctionCall for the function calls
// it does. A subclass interested only in function calls, and
// not exactly what expression caused them, can override
// HandleFunctionCall. Note: subclasses should expect that
// the first argument to HandleFunctionCall may be nullptr (e.g. when
// constructing a built-in type), in which case the handler should
// immediately return.
// If the function being called is a member of a class, parent_type
// is the type of the method's owner (parent), as it is written in
// the source. (We need the type-as-written so we can distinguish
// explicitly-written template args from default template args.) We
// also pass in the CallExpr (or CXXConstructExpr, etc). This may
// be nullptr if the function call is implicit.
bool HandleFunctionCall(clang::FunctionDecl* callee,
const clang::Type* parent_type,
const clang::Expr* calling_expr) {
if (!callee)
return true;
if (ShouldPrintSymbolFromCurrentFile()) {
errs() << AnnotatedName("FunctionCall")
<< PrintablePtr(callee) << PrintableDecl(callee) << "\n";
}
return true;
}
bool TraverseImplicitDestructorCall(clang::CXXDestructorDecl* decl,
const Type* type_being_destroyed) {
if (CanIgnoreCurrentASTNode())
return true;
if (!decl)
return true;
if (ShouldPrintSymbolFromCurrentFile()) {
errs() << AnnotatedName("Destruction")
<< PrintableType(type_being_destroyed) << "\n";
}
return this->getDerived().HandleFunctionCall(decl, type_being_destroyed,
static_cast<Expr*>(nullptr));
}
bool TraverseCallExpr(clang::CallExpr* expr) {
if (!Base::TraverseCallExpr(expr))
return false;
if (CanIgnoreCurrentASTNode())
return true;
return this->getDerived().HandleFunctionCall(expr->getDirectCallee(),
TypeOfParentIfMethod(expr),
expr);
}
bool TraverseCXXMemberCallExpr(clang::CXXMemberCallExpr* expr) {
if (!Base::TraverseCXXMemberCallExpr(expr))
return false;
if (CanIgnoreCurrentASTNode())
return true;
return this->getDerived().HandleFunctionCall(expr->getDirectCallee(),
TypeOfParentIfMethod(expr),
expr);
}
bool TraverseCXXOperatorCallExpr(clang::CXXOperatorCallExpr* expr) {
if (!Base::TraverseCXXOperatorCallExpr(expr))
return false;
if (CanIgnoreCurrentASTNode())
return true;
const Type* parent_type = TypeOfParentIfMethod(expr);
// If we're a free function -- bool operator==(MyClass a, MyClass b) --
// we still want to have a parent_type, as if we were defined as
// MyClass::operator==. So we go through the arguments and take the
// first one that's a class, and associate the function with that.
if (!parent_type) {
if (const Expr* first_argument = GetFirstClassArgument(expr))
parent_type = GetTypeOf(first_argument);
}
return this->getDerived().HandleFunctionCall(expr->getDirectCallee(),
parent_type, expr);
}
bool TraverseCXXConstructExpr(clang::CXXConstructExpr* expr) {
if (!Base::TraverseCXXConstructExpr(expr))
return false;
if (CanIgnoreCurrentASTNode())
return true;
if (!this->getDerived().HandleFunctionCall(expr->getConstructor(),
GetTypeOf(expr),
expr))
return false;
// When creating a local variable or a temporary, but not a pointer, the
// constructor is also responsible for destruction (which happens
// implicitly when the variable goes out of scope). Only when initializing
// a field of a class does the constructor not have to worry
// about destruction. It turns out it's easier to check for that.
bool will_call_implicit_destructor_on_leaving_scope =
!IsCXXConstructExprInInitializer(current_ast_node()) &&
!IsCXXConstructExprInNewExpr(current_ast_node());
if (will_call_implicit_destructor_on_leaving_scope) {
if (const CXXDestructorDecl* dtor_decl = GetSiblingDestructorFor(expr)) {
if (!this->getDerived().TraverseImplicitDestructorCall(
const_cast<CXXDestructorDecl*>(dtor_decl), GetTypeOf(expr)))
return false;
}
}
return true;
}
bool TraverseCXXTemporaryObjectExpr(clang::CXXTemporaryObjectExpr* expr) {
if (!Base::TraverseCXXTemporaryObjectExpr(expr))
return false;
if (CanIgnoreCurrentASTNode())
return true;
// In this case, we *know* we're responsible for destruction as well.
CXXConstructorDecl* ctor_decl = expr->getConstructor();
CXXDestructorDecl* dtor_decl =
const_cast<CXXDestructorDecl*>(GetSiblingDestructorFor(expr));
const Type* type = GetTypeOf(expr);
return (this->getDerived().HandleFunctionCall(ctor_decl, type, expr) &&
this->getDerived().HandleFunctionCall(dtor_decl, type, expr));
}
bool TraverseCXXNewExpr(clang::CXXNewExpr* expr) {
if (!Base::TraverseCXXNewExpr(expr))
return false;
if (CanIgnoreCurrentASTNode())
return true;
const Type* parent_type = expr->getAllocatedType().getTypePtrOrNull();
// 'new' calls operator new in addition to the ctor of the new-ed type.
if (FunctionDecl* operator_new = expr->getOperatorNew()) {
// If operator new is a method, it must (by the semantics of
// per-class operator new) be a method on the class we're newing.
const Type* op_parent = nullptr;
if (isa<CXXMethodDecl>(operator_new))
op_parent = parent_type;
if (!this->getDerived().HandleFunctionCall(operator_new, op_parent, expr))
return false;
}
return true;
}
bool TraverseCXXDeleteExpr(clang::CXXDeleteExpr* expr) {
if (!Base::TraverseCXXDeleteExpr(expr))
return false;
if (CanIgnoreCurrentASTNode())
return true;
const Type* parent_type = expr->getDestroyedType().getTypePtrOrNull();
// We call operator delete in addition to the dtor of the deleted type.
if (FunctionDecl* operator_delete = expr->getOperatorDelete()) {
// If operator delete is a method, it must (by the semantics of per-
// class operator delete) be a method on the class we're deleting.
const Type* op_parent = nullptr;
if (isa<CXXMethodDecl>(operator_delete))
op_parent = parent_type;
if (!this->getDerived().HandleFunctionCall(operator_delete, op_parent,
expr))
return false;
}
const CXXDestructorDecl* dtor = GetDestructorForDeleteExpr(expr);
return this->getDerived().HandleFunctionCall(
const_cast<CXXDestructorDecl*>(dtor), parent_type, expr);
}
// This is to catch function pointers to templates.
// For instance, 'MyFunctionPtr p = &TplFn<MyClass*>;': we need to
// expand TplFn to see if it needs full type info for MyClass.
bool TraverseDeclRefExpr(clang::DeclRefExpr* expr) {
if (!Base::TraverseDeclRefExpr(expr))
return false;
if (CanIgnoreCurrentASTNode())
return true;
if (FunctionDecl* fn_decl = DynCastFrom(expr->getDecl())) {
// If fn_decl has a class-name before it -- 'MyClass::method' --
// it's a method pointer.
const Type* parent_type = nullptr;
if (expr->getQualifier() && expr->getQualifier()->getAsType())
parent_type = expr->getQualifier()->getAsType();
if (!this->getDerived().HandleFunctionCall(fn_decl, parent_type, expr))
return false;
}
return true;
}
/// Return whether this visitor should recurse into implicit
/// code, e.g., implicit constructors and destructors.
bool shouldVisitImplicitCode() const {
return true;
}
protected:
CompilerInstance* compiler() {
return compiler_;
}
private:
template <typename T> friend class BaseAstVisitor;
CompilerInstance* const compiler_;
// The currently active decl/stmt/type/etc -- that is, the node
// being currently visited in a Visit*() or Traverse*() method. The
// advantage of ASTNode over the object passed in to Visit*() and
// Traverse*() is ASTNode knows its parent.
ASTNode* current_ast_node_;
};
// ----------------------------------------------------------------------
// --- AstTreeFlattenerVisitor
// ----------------------------------------------------------------------
//
// This simple visitor just creates a set of all AST nodes (stored as
// void*'s) seen while traversing via BaseAstVisitor.
class AstFlattenerVisitor : public BaseAstVisitor<AstFlattenerVisitor> {
public:
typedef BaseAstVisitor<AstFlattenerVisitor> Base;
// We divide our set of nodes into category by type. For most AST
// nodes, we can store just a pointer to the node. However, for
// some AST nodes we don't get a pointer into the AST, we get a
// temporary (stack-allocated) object, and have to store the full
// object ourselves and use its operator== to test for equality.
// These types each get their own set (or, usually, vector, since
// the objects tend not to support operator< or hash<>()).
class NodeSet {
public:
// We could add more versions, but these are the only useful ones so far.
bool Contains(const Type* type) const {
return ContainsKey(others, type);
}
bool Contains(const Decl* decl) const {
return ContainsKey(others, decl);
}
bool Contains(const ASTNode& node) const {
if (const TypeLoc* tl = node.GetAs<TypeLoc>()) {
return ContainsValue(typelocs, *tl);
} else if (const NestedNameSpecifierLoc* nl =
node.GetAs<NestedNameSpecifierLoc>()) {
return ContainsValue(nnslocs, *nl);
} else if (const TemplateName* tn = node.GetAs<TemplateName>()) {
// The best we can do is to compare the associated decl
if (tn->getAsTemplateDecl() == nullptr)
return false; // be conservative if we can't compare decls
for (const TemplateName& tpl_name : tpl_names) {
if (tpl_name.getAsTemplateDecl() == tn->getAsTemplateDecl())
return true;
}
return false;
} else if (const TemplateArgument* ta = node.GetAs<TemplateArgument>()) {
// TODO(csilvers): figure out how to compare template arguments
(void)ta;
return false;
} else if (const TemplateArgumentLoc* tal =
node.GetAs<TemplateArgumentLoc>()) {
// TODO(csilvers): figure out how to compare template argument-locs
(void)tal;
return false;
} else {
return ContainsKey(others, node.GetAs<void>());
}
}
void AddAll(const NodeSet& that) {
Extend(&typelocs, that.typelocs);
Extend(&nnslocs, that.nnslocs);
Extend(&tpl_names, that.tpl_names);
Extend(&tpl_args, that.tpl_args);
Extend(&tpl_arglocs, that.tpl_arglocs);
InsertAllInto(that.others, &others);
}
// Needed since we're treated like an stl-like object.
bool empty() const {
return (typelocs.empty() && nnslocs.empty() &&
tpl_names.empty() && tpl_args.empty() &&
tpl_arglocs.empty() && others.empty());
}
void clear() {
typelocs.clear();
nnslocs.clear();
tpl_names.clear();
tpl_args.clear();
tpl_arglocs.clear();
others.clear();
}
private:
friend class AstFlattenerVisitor;
// It's ok not to check for duplicates; we're just traversing the tree.
void Add(TypeLoc tl) { typelocs.push_back(tl); }
void Add(NestedNameSpecifierLoc nl) { nnslocs.push_back(nl); }
void Add(TemplateName tn) { tpl_names.push_back(tn); }
void Add(TemplateArgument ta) { tpl_args.push_back(ta); }
void Add(TemplateArgumentLoc tal) { tpl_arglocs.push_back(tal); }
void Add(const void* o) { others.insert(o); }
vector<TypeLoc> typelocs;
vector<NestedNameSpecifierLoc> nnslocs;
vector<TemplateName> tpl_names;
vector<TemplateArgument> tpl_args;
vector<TemplateArgumentLoc> tpl_arglocs;
set<const void*> others;
};
//------------------------------------------------------------
// Public interface:
explicit AstFlattenerVisitor(CompilerInstance* compiler) : Base(compiler) { }
const NodeSet& GetNodesBelow(Decl* decl) {
CHECK_(seen_nodes_.empty() && "Nodes should be clear before GetNodesBelow");
NodeSet* node_set = &nodeset_decl_cache_[decl];
if (node_set->empty()) {
TraverseDecl(decl);
swap(*node_set, seen_nodes_); // move the seen_nodes_ into the cache
}
return *node_set; // returns the cache entry
}
//------------------------------------------------------------
// Pure virtual methods that the base class requires.
bool CanIgnoreCurrentASTNode() const override {
return false;
}
bool ShouldPrintSymbolFromCurrentFile() const override {
return false;
}
string GetSymbolAnnotation() const override {
return "[Uninstantiated template AST-node] ";
}
//------------------------------------------------------------
// Top-level handlers that construct the tree.
bool VisitDecl(Decl*) {
AddCurrentAstNodeAsPointer();
return true;
}
bool VisitStmt(Stmt*) {
AddCurrentAstNodeAsPointer();
return true;
}
bool VisitType(Type*) {
AddCurrentAstNodeAsPointer();
return true;
}
bool VisitTypeLoc(TypeLoc typeloc) {
VERRS(7) << GetSymbolAnnotation() << PrintableTypeLoc(typeloc) << "\n";
seen_nodes_.Add(typeloc);
return true;
}
bool VisitNestedNameSpecifier(NestedNameSpecifier*) {
AddCurrentAstNodeAsPointer();
return true;
}
bool VisitTemplateName(TemplateName tpl_name) {
VERRS(7) << GetSymbolAnnotation()
<< PrintableTemplateName(tpl_name) << "\n";
seen_nodes_.Add(tpl_name);
return true;
}
bool VisitTemplateArgument(const TemplateArgument& tpl_arg) {
VERRS(7) << GetSymbolAnnotation()
<< PrintableTemplateArgument(tpl_arg) << "\n";