A library to extract and repack Avalanche Studios game files.
Supported for all Just Cause games is planned, with other Avalanche titles intended for support if all goes well.
Studio | Game | Engine | Status | Notes |
---|---|---|---|---|
Avalanche Studios | Just Cause 2 | Avalanche 2.0 Engine | TBD | N/A |
Avalanche Studios | Just Cause 3 | Avalanche 3.0 Engine? | WIP | N/A |
Avalanche Studios | Just Cause 4 | Apex Game Engine | WIP | N/A |
Ava Studio / Systemic Reaction | Second Extinction | Apex Game Engine | TBD | N/A |
Ava Studio / Systemic Reaction | Generation Zero | Apex Game Engine? | TBD | N/A |
Avalanche Studios | Rage 2 | Apex Game Engine | TBD | N/A |
Game | File type | Version | Status |
---|---|---|---|
Just Cause 3 | IRTPC | 1 | Completed (Perfect) |
RTPC | 1 | Completed (Perfect) | |
AAF | 1 | Completed (Imperfect) | |
SARC | 2 | Completed (Perfect) | |
ADF | 4 | WIP | |
TAB / ARC | X | ToDo | |
DDSC / AVTX | X | ToDo |
- Initial release planned once full Just Cause 3 support is achieved
Note: Feel free to build from these tools in the mean time.
- None so far
Note: Just Cause 4 (and potentially other Avalanche games) uses Oodle (oo2core_7_win64.dll
) to de/compress TAB/ARC.
Once support for Just Cause 4 is rolled out, this will be required to process those files.
I am unable to share this file due to licensing, but if you have the game it should be located in your installation folder.
Feel free to join the EonZeNx server here: https://discord.gg/SAjVFmMGdd
- aaronkirkham's jc-model-renderer: The JC Model Renderer had some very useful info, especially regarding compression.
- kk19's DECA: Very helpful for better detailed file formats.
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