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BA-Engine

Mission

Test out some engine design and structures

Part 1

  • non-traditional entity component system (data driven)
    • Such as loading in objects via a custom file and adding components on to it
  • Adding/Removing entities
  • Adding/Removing components
  • Check for existing component on entity
  • Get component from entity
  • Get multiple components to iterate over whole scene
  • Components must be in continuous storage
  • Entity will be just an integer

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