Repository for DinoDerby
To play on a physical android device through android studio.
- Make sure your device has Android API 30 or later.
- Make sure developer options are turned on on the device. The device can be connected to android studio either through USB-debugging or wireless debugging.
- Build the project in android studio.
- Run the application on the connected device
- android/src/com/mygdx/game - contains android launcher and firebase interface
- core/src/com/mygdx/game - The game logic, seperated into multiple packages, as well as the main game class
- views - contains the different screens of the game
- util - misc. utils used by the game
- factories - factory classes for creating game objects
- entity - contains the components and systems of the ECS. The engine is located within the playScreen in views