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# zig build output | ||
zig-out/ | ||
zig-cache/ | ||
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ctags | ||
cscope.out | ||
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// Copyright (c) 2024 Emin | ||
// MEMU is licensed under Mulan PSL v2. | ||
// You can use this software according to the terms and conditions of the Mulan PSL v2. | ||
// You may obtain a copy of Mulan PSL v2 at: | ||
// http://license.coscl.org.cn/MulanPSL2 | ||
// THIS SOFTWARE IS PROVIDED ON AN "AS IS" BASIS, WITHOUT WARRANTIES OF ANY KIND, | ||
// EITHER EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO NON-INFRINGEMENT, | ||
// MERCHANTABILITY OR FIT FOR A PARTICULAR PURPOSE. | ||
// See the Mulan PSL v2 for more details. | ||
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const std = @import("std"); | ||
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// Although this function looks imperative, note that its job is to | ||
// declaratively construct a build graph that will be executed by an external | ||
// runner. | ||
pub fn build(b: *std.Build) void { | ||
// Standard target options allows the person running `zig build` to choose | ||
// what target to build for. Here we do not override the defaults, which | ||
// means any target is allowed, and the default is native. Other options | ||
// for restricting supported target set are available. | ||
const target = b.standardTargetOptions(.{}); | ||
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// Standard optimization options allow the person running `zig build` to select | ||
// between Debug, ReleaseSafe, ReleaseFast, and ReleaseSmall. Here we do not | ||
// set a preferred release mode, allowing the user to decide how to optimize. | ||
const optimize = b.standardOptimizeOption(.{}); | ||
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const lib = b.addStaticLibrary(.{ | ||
.name = "memu", | ||
// In this case the main source file is merely a path, however, in more | ||
// complicated build scripts, this could be a generated file. | ||
.root_source_file = .{ .path = "src/main.zig" }, | ||
.target = target, | ||
.optimize = optimize, | ||
}); | ||
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// This declares intent for the library to be installed into the standard | ||
// location when the user invokes the "install" step (the default step when | ||
// running `zig build`). | ||
b.installArtifact(lib); | ||
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const exe = b.addExecutable(.{ | ||
.name = "memu", | ||
.root_source_file = .{ .path = "src/main.zig" }, | ||
.target = target, | ||
.optimize = optimize, | ||
}); | ||
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// This declares intent for the executable to be installed into the | ||
// standard location when the user invokes the "install" step (the default | ||
// step when running `zig build`). | ||
b.installArtifact(exe); | ||
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// This *creates* a Run step in the build graph, to be executed when another | ||
// step is evaluated that depends on it. The next line below will establish | ||
// such a dependency. | ||
const run_cmd = b.addRunArtifact(exe); | ||
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// By making the run step depend on the install step, it will be run from the | ||
// installation directory rather than directly from within the cache directory. | ||
// This is not necessary, however, if the application depends on other installed | ||
// files, this ensures they will be present and in the expected location. | ||
run_cmd.step.dependOn(b.getInstallStep()); | ||
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// This allows the user to pass arguments to the application in the build | ||
// command itself, like this: `zig build run -- arg1 arg2 etc` | ||
if (b.args) |args| { | ||
run_cmd.addArgs(args); | ||
} | ||
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// This creates a build step. It will be visible in the `zig build --help` menu, | ||
// and can be selected like this: `zig build run` | ||
// This will evaluate the `run` step rather than the default, which is "install". | ||
const run_step = b.step("run", "Run the app"); | ||
run_step.dependOn(&run_cmd.step); | ||
} |