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Finishing Racers

EikoBiko edited this page Aug 4, 2024 · 6 revisions

This article assumes you've already created a character and all the animations you need.

First thing you need to do is create a prefab by clicking and dragging your character object into the Project view. Once you've done that, you need to create an actual Racer by right clicking in the Project view and navigating to Create > KART SDK > Racer. You can name this file whatever you like; the character data inside is what's important.

Racer Component

Within the Racer object (you can name it whatever you want) there are multiple attributes. In the examples, let's imagine we're creating the character Quote from Cave Story (pictured left.)

Attribute Description Example
Racer Prefab The prefab for the racer (drag and drop to this slot). [Prefab of your character]
Racer Name The name shown in-game for this racer. Quote
Racer Origin Where your character originates from. Cave Story (2004)
Racer Backstory A short backstory / blurb of your character -- 500 char limit. Quote formed his most recent memories in the dark caves of a floating island. Quote fought bravely against the threats of the island, and emerged as a hero of the native Mimiga alongside Curly Brace and his other newfound friends.
Racer Icon Base The base (non-colored) image for the character's icon. (Racer icons?)
Racer Icon Colormap The map of how to distribute the primary and secondary colors. (Color map?)
Default Primary Color The character's default primary color. primary
Default Secondary Color The character's default secondary color. secondary
Ad Sheet A sheet of ads that will be pasted around the track when the race starts.

After you've filled out the Racer script, you're done!

Intro

  1. Project setup
  2. How it works

Track Creation

  1. Track requirements
  2. Track features
  3. Track tools
  4. Finishing tracks
  5. Track creation tips

Racer Creation

  1. Creating a character
  2. Character animations
  3. Finishing racers
  4. Racer creation tips

Vehicle Creation

  1. Vehicle requirements
  2. Vehicle animations
  3. Finishing vehicles
  4. Vehicle creation tips

Horn Creation

  1. Creating a horn

Misc. Guides

  1. Recolorable materials

Finishing your mod

  1. Testing your creations
  2. Creating mod data
  3. Exporting asset bundles
  4. Uploading to Steam Workshop
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