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Releases: EdgeFortress/OSS-13

OSS13-v0.0.14

10 Oct 01:31
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OSS13-v0.0.14 Pre-release
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feat(solidity): add solidity rotating with direction changes

Make direction and solidity fields auto synchronizable

fix #21

OSS13-v0.0.13

21 Sep 02:26
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OSS13-v0.0.13 Pre-release
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  • Spawn Window (enter "player.spawn" to console)
  • Script Engine fixes

OSS13-v0.0.12

14 Sep 06:31
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OSS13-v0.0.12 Pre-release
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Abstract layer between Engine and GameLogic is finished.

All Engine functionality has description now. See GameLogic/Engine folder.

OSS13-v0.0.11

12 Sep 01:23
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OSS13-v0.0.11 Pre-release
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New abstract layer to scripts between Engine and GameLogic was added.

Beginning from this build, any Python IDE should detect exist wraps of exported objects and provide auto-indentation.

Engine_Geometry left without wraps for now.

OSS13-v0.0.9

11 Sep 03:50
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OSS13-v0.0.9 Pre-release
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  • Exported to scripts functionality is divided to different modules.
  • Bumping and ControlUI changes.
  • Updated ScriptEngine API description in russian is added.

OSS13-v0.0.8

09 Sep 05:09
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OSS13-v0.0.8 Pre-release
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Python Development version