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church QOL #1775

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@benj8560 benj8560 commented Jul 28, 2024

About The Pull Request

See changelog? Aside from that a FAIR warning. I cant seem to get NEV past map load on my computer. Idk why! Somethings wrong with the current master branch. This means yes this code is untested but on paper should be all good. figured it out. Forgot to downgrade my byond version. All tested!

Why It's Good For The Game

Preacher being the ONLY person capable of cloning in the church is just awful. Hate it. Drives me nuts. Seems like it was a bug anyways? Also note base can ONLY install active cruciforms. Only acolytes and up can baptize new members.

Energy weapons got nerfed heavily by PVE damage. Ontop of new Eris combat making mobs bullet sponges a pistol for church seems like a nice call. Only MK58 mid tier at best.

Church being able to take on mutations from new genetics just fits are lore.

Testing

Fully tested. Compiles, boots. Did every step of church cloning but Resurrection (cant test it without another player). Checked the eye had the disk and spawns it. Checked that church can take on genetics mutations.

Changelog

🆑
add: Adds a MK58 Handgun disk option to the eye of the protector.
del: Removed defined litanies for church cloning from preachers. The extra define was overwriting base cruciform litanies
del: Removed the clone pod litany from machinery page. As are church does not use it.
del: Comments out code related to cleansing mutations on cruciform users to fit are lore.
tweak: medkit and Deprivation litany adjusted to are church lore. Just desc and name stuffs.
tweak: Adjusts godblood mutations desc to fit its only functions as church can now take on mutations normally.
/:cl:

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