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Dragonite edited this page Dec 16, 2020 · 5 revisions

Welcome to Emu!

I really like birds.

Emu is a user interface (UI) framework for GameMaker Studio designed to imitate (some) of the common Windows Form elements. You can use it for the purposes of making software tools, or for making games.

To get started, download the YYMP from any of the sources listed and import it into GameMaker (Tools > Import Local Package), or go through the GameMaker Marketplace and add it to your project from there.

For the time being, only the class methods which are important to the outside computer program (what would be public method, in a properly object-oriented language) will be documented here. I will probably write a separate documentation for extending Emu later on.

Emu makes heavy use of the GameMaker Language 2.3 features (particularly structs and methods) and will not work with older versions.

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