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Releases: DosMike/TF2-TossBuildings

Release 24w50a

15 Dec 20:48
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  • Added the throw message on initial selection (build command)

Release 24w08a

24 Feb 10:06
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What's Changed

  • "TF2_OnBuildingLanded" and "TF2_OnTossBuildingPost" forwards fix + New params for "TF2_OnTossBuildingPost" by @saxybois in #3

New Contributors

Full Changelog: 23w01a...24w08a

Release 23w01a

04 Jan 13:00
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  • Fixed TFCustAttr natives not being marked optional

Release 22w47a

25 Nov 17:27
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  • Added support for TF2 Hidden dev attributes
  • Changed gamedata file

Release 22w46a

17 Nov 19:24
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  • Made optional dependencies actually optional

Release 22w44a

01 Nov 10:53
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  • Added integration to nosoops TF Custom Attributes
  • Fixed Buildings being tossable oob by 1-tick flicks
  • Fixed Buildings being stackable by tossing (default)

Release 22w26b

02 Jul 12:56
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  • Fixed buildings not breaking in opposite team spawn rooms

Release 22w26a

02 Jul 12:25
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  • Fixed breakoob filter acting inverse to specified filter

Release 22w25b

25 Jun 10:20
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  • Props are now kept upright if desired (set sm_toss_building_upright > 0)

Release 22w25a

23 Jun 14:32
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  • Buildings will now break in func_nobuild areas