Releases: DosMike/TF2-TossBuildings
Releases · DosMike/TF2-TossBuildings
Release 24w50a
Release 24w08a
What's Changed
- "TF2_OnBuildingLanded" and "TF2_OnTossBuildingPost" forwards fix + New params for "TF2_OnTossBuildingPost" by @saxybois in #3
New Contributors
Full Changelog: 23w01a...24w08a
Release 23w01a
- Fixed TFCustAttr natives not being marked optional
Release 22w47a
- Added support for TF2 Hidden dev attributes
- Changed gamedata file
Release 22w46a
- Made optional dependencies actually optional
Release 22w44a
- Added integration to nosoops TF Custom Attributes
- Fixed Buildings being tossable oob by 1-tick flicks
- Fixed Buildings being stackable by tossing (default)
Release 22w26b
- Fixed buildings not breaking in opposite team spawn rooms
Release 22w26a
- Fixed breakoob filter acting inverse to specified filter
Release 22w25b
- Props are now kept upright if desired (set sm_toss_building_upright > 0)
Release 22w25a
- Buildings will now break in func_nobuild areas