Top down Bullet Hell made with C++ and Unreal Engine 5.0
The functionality of this game is primarily built in C++, all of which can be found at Zone51/Soruce/Zone51
Notably:
Character_Zone51.cpp Laser.cpp
There is some blueprint functionality mixed in, specifically for Widgets/UI and their intergration with the source files. Everything else can be found at Zone51/Content/Core