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- Removed meaningless Harmony dependency - Removed some old debug stuff
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<?xml version="1.0" encoding="utf-8" ?> | ||
<ModMetaData> | ||
<name>Grenade Fix - Rearmed</name> | ||
<author>Dingo</author> | ||
<packageId>Dingo.GrenadeFixRearmed</packageId> | ||
<description>This mod dynamically injects a minimum range to any weapon with an explosive projectile. | ||
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Affects grenades, launchers, etc. including weapons added by mods.* | ||
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The minimum range is slightly larger than the weapon's explosion radius, ensuring that pawns won't explode themselves by accident. | ||
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*If the weapon already has a safe minimum range (e.g. mortars) it will not be affected.</description> | ||
<url>https://ludeon.com/forums/index.php?topic=26077</url> | ||
<supportedVersions> | ||
<li>1.0</li> | ||
<li>1.1</li> | ||
<li>1.2</li> | ||
<li>1.3</li> | ||
</supportedVersions> | ||
</ModMetaData> |
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<?xml version="1.0" encoding="UTF-8" standalone="yes"?> | ||
<Manifest> | ||
<identifier>GrenadeFixRearmed</identifier> | ||
<version>1.2.7528.1</version> | ||
<version>1.3.8194.1</version> | ||
<manifestUri>https://raw.githubusercontent.com/DingoDjango/GrenadeFixRearmed/master/About/Manifest.xml</manifestUri> | ||
<downloadUri>https://github.com/DingoDjango/GrenadeFixRearmed/releases/latest</downloadUri> | ||
</Manifest> |
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<li>1.1</li> | ||
</v1.1> | ||
<v1.2> | ||
<li>Current</li> | ||
<li>1.2</li> | ||
</v1.2> | ||
<v1.3> | ||
<li>Current</li> | ||
</v1.3> | ||
</loadFolders> |
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