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using System; | ||
using System.Collections.Generic; | ||
using System.Linq; | ||
using System.Text; | ||
using System.Threading.Tasks; | ||
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namespace LightReflectiveMirror.LoadBalancing | ||
{ | ||
class Config | ||
{ | ||
public int ConnectedServerPingRate = 10000; | ||
public string AuthKey = "AuthKey"; | ||
public ushort EndpointPort = 8080; | ||
} | ||
} |
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using Grapevine; | ||
using Microsoft.Extensions.Configuration; | ||
using Microsoft.Extensions.DependencyInjection; | ||
using Microsoft.Extensions.Logging; | ||
using System; | ||
using System.Threading.Tasks; | ||
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namespace LightReflectiveMirror.LoadBalancing | ||
{ | ||
[RestResource] | ||
public class Endpoint | ||
{ | ||
[RestRoute("Get", "/api/auth")] | ||
public async Task ReceiveAuthKey(IHttpContext context) | ||
{ | ||
var req = context.Request.Headers; | ||
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// if server is authenticated | ||
if (req[0] == Program.conf.AuthKey) | ||
{ | ||
var address = context.Request.RemoteEndPoint.Address.ToString(); | ||
await Program.instance.AddServer(address); | ||
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Console.WriteLine("Server accepted: " + address); | ||
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await context.Response.SendResponseAsync(HttpStatusCode.Ok); | ||
} | ||
else | ||
await context.Response.SendResponseAsync(HttpStatusCode.Forbidden); | ||
} | ||
} | ||
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public class EndpointServer | ||
{ | ||
public bool Start(ushort port = 8080) | ||
{ | ||
try | ||
{ | ||
var config = new ConfigurationBuilder() | ||
.SetBasePath(System.IO.Directory.GetCurrentDirectory()) | ||
.AddJsonFile("appsettings.json", optional: true, reloadOnChange: true) | ||
.Build(); | ||
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var server = new RestServerBuilder(new ServiceCollection(), config, | ||
(services) => | ||
{ | ||
services.AddLogging(configure => configure.AddConsole()); | ||
services.Configure<LoggerFilterOptions>(options => options.MinLevel = LogLevel.None); | ||
}, (server) => | ||
{ | ||
server.Prefixes.Add($"http://*:{port}/"); | ||
}).Build(); | ||
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server.Router.Options.SendExceptionMessages = false; | ||
server.Start(); | ||
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return true; | ||
} | ||
catch | ||
{ | ||
return false; | ||
} | ||
} | ||
} | ||
} |
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using Newtonsoft.Json; | ||
using System; | ||
using System.Collections.Generic; | ||
using System.IO; | ||
using System.Net; | ||
using System.Threading; | ||
using System.Threading.Tasks; | ||
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namespace LightReflectiveMirror.LoadBalancing | ||
{ | ||
class Program | ||
{ | ||
/// <summary> | ||
/// Keeps track of all available relays. | ||
/// Key is server address, value is CCU/Info. | ||
/// </summary> | ||
public Dictionary<string, RelayStats> availableRelayServers = new(); | ||
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private int _pingDelay = 10000; | ||
const string API_PATH = "/api/stats"; | ||
const string CONFIG_PATH = "config.json"; | ||
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public static Config conf; | ||
public static Program instance; | ||
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public static void Main(string[] args) => new Program().MainAsync().GetAwaiter().GetResult(); | ||
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public async Task MainAsync() | ||
{ | ||
WriteTitle(); | ||
instance = this; | ||
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if (!File.Exists(CONFIG_PATH)) | ||
{ | ||
File.WriteAllText(CONFIG_PATH, JsonConvert.SerializeObject(new Config(), Formatting.Indented)); | ||
WriteLogMessage("A config.json file was generated. Please configure it to the proper settings and re-run!", ConsoleColor.Yellow); | ||
Console.ReadKey(); | ||
Environment.Exit(0); | ||
} | ||
else | ||
{ | ||
conf = JsonConvert.DeserializeObject<Config>(File.ReadAllText(CONFIG_PATH)); | ||
_pingDelay = conf.ConnectedServerPingRate; | ||
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if (new EndpointServer().Start(conf.EndpointPort)) | ||
WriteLogMessage("Endpoint server started successfully", ConsoleColor.Green); | ||
else | ||
WriteLogMessage("Endpoint server started unsuccessfully", ConsoleColor.Red); | ||
} | ||
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var pingThread = new Thread(new ThreadStart(() => PingServers())); | ||
pingThread.Start(); | ||
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// keep console alive | ||
await Task.Delay(-1); | ||
} | ||
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public async Task AddServer(string serverIP) | ||
{ | ||
var stats = await InitialPingServer(serverIP); | ||
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if(stats.PublicRoomCount != -1) | ||
availableRelayServers.Add(serverIP, stats); | ||
} | ||
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async Task<RelayStats> InitialPingServer(string serverIP) | ||
{ | ||
string url = serverIP + API_PATH; | ||
HttpWebRequest myRequest = (HttpWebRequest)WebRequest.Create(url); | ||
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try | ||
{ | ||
WebResponse response = await myRequest.GetResponseAsync(); | ||
var reader = new StreamReader(response.GetResponseStream()); | ||
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return JsonConvert.DeserializeObject<RelayStats>(reader.ReadToEnd()); | ||
} | ||
catch (Exception ex) | ||
{ | ||
// server doesnt exist anymore probably | ||
// do more shit here | ||
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return new RelayStats { PublicRoomCount = -1 }; | ||
} | ||
} | ||
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async Task PingServers() | ||
{ | ||
while (true) | ||
{ | ||
foreach (var server in availableRelayServers) | ||
{ | ||
string url = server + API_PATH; | ||
HttpWebRequest myRequest = (HttpWebRequest)WebRequest.Create(url); | ||
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try | ||
{ | ||
WebResponse response = await myRequest.GetResponseAsync(); | ||
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var reader = new StreamReader(response.GetResponseStream()); | ||
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availableRelayServers.Remove(server.Key); | ||
availableRelayServers.Add(server.Key, JsonConvert.DeserializeObject<RelayStats>(reader.ReadToEnd())); | ||
} | ||
catch (Exception ex) | ||
{ | ||
// server doesnt exist anymore probably | ||
// do more shit here | ||
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availableRelayServers.Remove(server.Key); | ||
} | ||
} | ||
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await Task.Delay(_pingDelay); | ||
} | ||
} | ||
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void WriteTitle() | ||
{ | ||
string t = @" | ||
w c(..)o ( | ||
_ _____ __ __ \__(-) __) | ||
| | | __ \ | \/ | /\ ( | ||
| | | |__) || \ / | /(_)___) | ||
| | | _ / | |\/| | w /| | ||
| |____ | | \ \ | | | | | \ | ||
|______||_| \_\|_| |_| m m copyright monkesoft 2021 | ||
"; | ||
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string load = $"Chimp Event Listener Initializing... OK" + | ||
"\nHarambe Memorial Initializing... OK" + | ||
"\nBananas Initializing... OK\n"; | ||
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WriteLogMessage(t, ConsoleColor.Green); | ||
WriteLogMessage(load, ConsoleColor.Cyan); | ||
} | ||
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static void WriteLogMessage(string message, ConsoleColor color = ConsoleColor.White, bool oneLine = false) | ||
{ | ||
Console.ForegroundColor = color; | ||
if (oneLine) | ||
Console.Write(message); | ||
else | ||
Console.WriteLine(message); | ||
} | ||
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[Serializable] | ||
public struct RelayStats | ||
{ | ||
public int ConnectedClients; | ||
public int RoomCount; | ||
public int PublicRoomCount; | ||
public TimeSpan Uptime; | ||
} | ||
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} | ||
} |