Releases: David-Lor/RDR2-SimpleGangWar
Releases · David-Lor/RDR2-SimpleGangWar
v0.3.1
v0.2.2
- Fix: remove change on ped MaxHealth, as it might be causing NullPointerException
v0.2.1
- Refactor: parse ped models & weapons from settings on startup, instead of when spawning a ped
- Fix: force peds to use the weapons defined on settings. Peds on a team with no weapons defined will use the game's default ped weapons.
- Fix: multiply factor for fighting distance between spawnpoints (might improve the fighting distance of peds)
- Fix: make blips blink when spawning is paused & set better blip models for spawnpoints
- Add Github Workflow to create release artifact (zip with the required files only + changelog on Releases page)