Releases: DanielPettersson/solstrale
Releases · DanielPettersson/solstrale
v1.0.0
v0.3.7
Optimized creation of Bvh. It's about 3x faster when loading complex models
v0.3.6
Sanity check oidn post processor when creating. Added parameter for scaling an obj model when loading
v0.3.5
Nicer programming interface for creating scenes. And various small fixes and cleanups.
v0.3.4
More frequent progress reporting for slow renders. Fixes to UV coordinates for image textures
v0.3.3
Improve UV mapping when coords <0 and >1
v0.3.2
Bump version, changing an existing release is a bad idea
v0.3.1
Small fixes, tests and cleanup
v0.3.0
Support for triangle hittables. And also support for loading Wavefront obj files.
v0.2.2
Much faster aabb ray hit algorithm which causes more effective bvh