We had 11 nights to develop this game during an intense GameJam.
Throughout the day, we attended our classes, and each evening we dedicated our time and energy exclusively to working on the game.
We were required to use the SimpleGFX library to build our project (Code For All libreary), which added an additional layer of challenge and creativity to the process.
The development of this game was challenging. We have to search on the documentation of the SimpleGrafics a lot of methods, we have a lot of problems implementing the sprites with right size and position. Was also very interesting do this because we could consolidate a lot. We also use GitHub to share the project between us.
https://danielfonseca.itch.io/forsomefighting
This is the link to download the .jar file.
Once you downloaded, open Terminal (or Command Prompt for Windows users): Navigate to your computer's terminal. You can typically find this by searching for "Terminal" in your computer's search bar or accessing it through your computer's applications menu.
Use the "cd" command to navigate to the directory where you downloaded the .jar file. For example, if you downloaded it to your Downloads folder, you might type:
cd Downloads
Once you are in the directory containing the .jar file, you can run the game by typing the following command:
java -jar ForsomeFighting.jar
Movements:
WS - Jump and crouch.
AD - Left and right.
H- High punch
K- High kick
J - Low Punch
L - Low kick
- Decide on the idea
- Assign tasks among all team members
- Develop the logic for a round of combat
- Acquire sprites and change to the correct size
- Implement collision detection
- Integrate health bars to display life
- Set up round start, background music, game over screens, and other in-game visuals, and time
- Add the superpower ability
- Include the fourth Master Coder


