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Add r_materialSystemSkip #1478

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@VReaperV VReaperV commented Dec 26, 2024

Picked from #1473.

This makes debugging issues that are present on material system but not core renderer (or vice versa), as well as comparing performance, much faster, since it can be changed without any sort of restart.

This makes debugging issues that are present on material system but no core renderer much faster, since it can be changed without any sort of restart.
@VReaperV VReaperV added T-Improvement Improvement for an existing feature A-Renderer labels Dec 26, 2024
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