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sm-gungame-fof

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GunGame for Fistful of Frags

Requirements

Installation

Make sure your server has SourceMod installed. See Installing SourceMod. If you are new to managing SourceMod on a server be sure to read the 'Installing Plugins' section from the official SourceMod Wiki.

Download the latest release and copy the contents of addons to your server's addons directory.

SteamWorks extension is also required for the server to run correctly. Get the latest build for either windows or linux here: https://users.alliedmods.net/~kyles/builds/SteamWorks/. Again, copy the contents of addons to your servers addons directory.

It is recommended to restart your server after installing.

To confirm the plugin is installed correctly, on your server's console type:

sm plugins list

Usage

Commands

NOTE: All commands can be run from the in-game chat by replacing sm_ with ! or /. For example sm_rtv can be called with !rtv.

Command Accepts Values SM Admin Flag Description
fof_gungame_restart None None Generic Force restart the round
fof_gungame_reload_cfg None None Config Force a reload of the configuration file
fof_gungame_scores None None Root (debug) List player score values to console

Console Variables

Command Accepts Values Description
fof_gungame_enabled boolean 0-1 Whether or not Gun Game is enabled
fof_gungame_config string file path Location of the Gun Game configuration file
fof_gungame_fists boolean 0-1 Whether or not to allow fists in game. Killing someone with fists will reduce their level
fof_gungame_heal float 0-100 Amount of health player recieves when ranking up
fof_gungame_equip_delay float 0-999 (deprecated) Seconds before giving new equipment on spawn
fof_gungame_drunkness float 0-999 (deprecated) Amount of "drunkness" player recieves when ranking up
fof_gungame_logfile string file path (deprecated) Location of the Gun Game log file

Compiling

If you are new to SourceMod development be sure to read the 'Compiling SourceMod Plugins' page from the official SourceMod Wiki.

You will need the spcomp compiler from the latest stable release of SourceMod. Download it from here and uncompress it to a folder. The compiler spcomp is located in addons/sourcemod/scripting/; you may wish to add this folder to your path.

Once you have SourceMod downloaded you can then compile using the included Makefile.

cd sm-gungame-fof
make SPCOMP=/path/to/addons/sourcemod/scripting/spcomp

Other included Makefile targets that you may find useful for development:

# compile plugin with DEBUG enabled
make DEBUG=1

# pass additonal flags to spcomp
make SPFLAGS="-E -w207"

# install plugins and required files to local srcds install
make install SRCDS=/path/to/srcds

# uninstall plugins and required files from local srcds install
make uninstall SRCDS=/path/to/srcds

Contributing

  1. Fork the Project
  2. Create your Feature Branch (git checkout -b feature/AmazingFeature)
  3. Commit your Changes (git commit -m 'Add some AmazingFeature')
  4. Push to the Branch (git push origin feature/AmazingFeature)
  5. Open a Pull Request

License

GNU General Public License v3.0

Acknowledgements