The Spriter Data API is an object model in C# that follows the SCML (Spriter Character Markup Language) specification. It abstracts reading from an SCML file, allowing developers to easily integrate Spriter into their own applications.
For more information about Spriter, please visit http://brashmonkey.com/spriter.htm
This version of the API is written for the Unity game engine (http://unity3d.com).
This repository includes the NGUI implementation of the Data API.
NGUI (or NGUI Free)
Place the contents of this repository in the Assets folder of your Unity project.
Special thanks to:
- Michael Lyashenko of Tasharen Entertainment for help with scripting support for NGUI
- Mike and Edgar of BrashMonkey for support, as well as making both Spriter and the SCML format.
The Spriter Data API is licensed under the MIT License.