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Addded initial support for Ubuntu 16.04.4 LTS with the AMD Pro Driver and RADEON RX 480 / Vega. Please see the Linux requirement list below for the required software packages and hardware support. Known Issues:
Panini Projection not working in 04_ExecuteIndirect
In 03_MultiThread the CPU Graph is not drawing
Visibility Buffer is not implemented in the moment
Implemented a common interface for Ray Tracing and the first "user" is the DXR. There are now five simple unit tests for DXR. Please read our critical view on DXR here.
Published a blog entry that offers details for the Triangle Visibility Buffer implementation in The Forge here.
Hiding the code for automated testing behind a #define
Changed the architecture for Load / Unload, now they are independent and graphics pipeline creation was moved to Load / Unload to cover render target format changes, MSAA changes etc.
Vulkan:
Fixed a stencil op translation bug
Updated the Vulkan Memory Allocator and the Volk meta loader open-source libraries to latest
Updated Vulkan to support Linux Ubuntu 16.04.4 LTS
Fix small primitive culling by sending correct sample count for shadow map viewport
Add barrier between light cluster clearing and compute to fix race condition on AMD cards in Visibility Buffer
and others
macOS / iOS
fixed issue #27: fixed the window name for 08_Procedural on macOS