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Releases: CnCNet/cncnet-yr-client-package

YR - 8.32

26 Mar 10:11
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Game Updates

Temporarily reverts game patch where underwater units were causing internal errors.

YR - 8.31

18 Mar 16:30
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Client Release 8.31

Client Updates

  • CnCNet will now choose between the full range (2-9) of latency modes.
  • Observers can see underwater units

Map Updates

  • Removed - [2] Grove of Titans
  • Removed - [2] Grove of Titans PreCap

Read more about Latency modes.

YR - 8.30

14 Mar 18:17
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Client Release 8.30

Client Updates

  • Reverted ability to see cloaked units - was causing reconn errors

Map Updates

  • Few minor map fixes
  • Fix to Splendor
  • Add arabian oasis to ra2 ladder

YR - 8.29

13 Mar 23:17
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Client Release 8.29

Client Updates

  • Added Faction/Side options for random "Allied" and random "Soviet". Credit: bhdrks78
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  • Observers can see underwater units

Map Updates

  • New Blitz Map Bongo
  • New 1v1 maps

[2] Avalanche
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[2] Bongo - Blitz
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[2] Grove of Titans
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[2] Lanaeris
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[2] Paradigm
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[2] Pinch Point
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[2] Solstice at Poles
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[2] Splendor
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[4] Jalad at Tanagra
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[8] Octo Bay
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YR - 8.28

18 Feb 19:15
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Observer mode improvements

Prior to this, observers were unable to view underwater units such as dolphins, submarines or squids. Observers were also unable to see spies, or mirage tanks. This is now fixed, with thanks to @Belonit, @Starkku and Phobos. (Phobos is a community engine extension project providing a set of new features and fixes for Yuri's Revenge)

Improved Latency modes

When playing online, CnCNet announces a latency mode it has selected to players in game. This mode is picked to maintain the highest FPS with the smallest input delay as possible. What determines the mode selection is based on the players internet connections and latency level between the tunnel server.

Latency Mode - 1 - Best
There is very little latency between players and no input delay will be experienced.

Latency Mode - 2 - Super
There is a low level of latency between players with a little amount of input delay.

Latency Mode - 3 - Excellent
Latency Mode - 4 - Very Good
There is a low-medium level of latency between players with a small amount of input delay.

Latency Mode - 5/6 - Good
There is a medium level of latency between players. There will be a medium amount of input delay.

Latency Mode - (7 - 9) - Default
There is a high latency between players. You will notice a significant input delay. This is the games default behavior.

Special thanks to @Belonit for his work on this.

Ranked matches

Latency modes will never go beyond mode 4, keeping input delay to a minimum.
For online custom lobbies, there will be no restriction on the mode it will pick.

Testers

Special thanks to our testers for helping with this release.
[FC]Hottwire, marsh, Lud0wig, just4kicks, [FC] MJ

YR - 8.27

06 Feb 17:54
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Game update: Input Delay Enhancement

Thanks to: Developer: @Belonit , Testers: @GrantBartlett, Burg, MJ, Nizzy, [FC]Matt, Lud0wig, Snark, Doofus, Lloyd

This feature improves the response rate of all actions taken in game. You should no longer see a delay when moving your units. E.g., when you deploy a desolator there will not be a long delay when it creates the radiation. The game should overall feel smoother and more responsive.

Does this feature fix lag? No, if someone has a poor internet connection, poor PC, etc, the game would still be choppy / freezey.

YR - 8.26

30 Jan 00:07
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  • Game Update: AI Stats generation fix for Blitz QM - by @Belonit
  • Campaign is available to play from the CnCNet Main Menu
  • Improved AI for Blitz QM

YR Release 8.25.1

27 Jan 20:17
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Patch

  • Mayflower map added
  • Ladder link fixed
  • Game update - reverted due to internal errors.

YR Release 8.25

26 Jan 22:06
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  • QM Client update thanks to @dkeetonx, fixes bug that didn't allow players to match AI in QM.
  • Game update to generate AI stats, thanks to @Belonit

YR Release 8.24

21 Jan 18:42
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RA2 Maps:

"RA2 A Class Tournament" game mode, used for RA2 tournament.

[2] Fridge Bridge Snowscape
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[2] Lucky Luke
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[2] Official Tournament Map D
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[2] River Rampage LE
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[2] Supply Crisis
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[2] Urban Rush TE
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[4] Limbo of the Lost
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[4] Pioneer Peak
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