Releases: CnCNet/cncnet-yr-client-package
Releases · CnCNet/cncnet-yr-client-package
YR Client 8.48
What's Changed
- Beginning and testing of survival style game modes. by @CnCRAZER in #322
- More maps added to new Survival game mode by @CnCRAZER in #323
- Possibly fix favorite maps disappearing by @devo1929 in CnCNet/xna-cncnet-client#492
- Revert pumpkin crates back to default by @devo1929
- QM Client Updates:
- username management
- support for chat bans
- fixes the occasional *queued on 0 ladders" bug after pressing cancel
New Contributors
Full Changelog: yr-8.47...yr-8.48
YR Client 8.47
What's Changed
- 🎃Pumpkin crates! by @devo1929 in #320
- case-fix map preview image names by @devo1929 in #284
- Ranked Match bug fixes by @Sneer-ra2 in #321
Full Changelog: yr-8.46...yr-8.47
YR Client 8.46
QM Client: @Sneer-ra2
- support for map tiers
- ladder news
- images are always saved in custom folder
- queue on multiple ladders (can be selected now)
YR Client 8.45
YR Client 8.44
YR Client 8.43
Ranked Match Client bug fixes
Credits: @Sneer-ra2
YR Client 8.42
QM Client Update
Credits: @Sneer-ra2
YR Client 8.41
Gameplay Updates:
- Red Alert 2 Mode - Fixes Dog and Flak trooper behaviour, as per original Red Alert 2 gameplay. When dogs & Flak troopers are stationary, attacked, then commanded to move, they start running (crawling for Flak Trooper) and get a speed boost
YR Client 8.40
Gameplay Updates:
- New loading screen for observers. Thanks to @bhdrks78
YR Client 8.39
Gameplay Updates:
- Observers can see underwater naval and cloaked (mirage, spy) units.
RA2 QM Map Updates:
- Heck: Bottom left spawn position moved to right side of starting ore patch
- Splendor: Big hut placed at top oil, top spot map tiling cleaned up a bit to help easier building placements, bottom water pushed in a bit for top side for easier naval placement
- Estamina/River Divide: Sandbags placed around airports to prevent engi walk race