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ClaudiuChelcea/README.md

Hi! πŸ‘‹
I'm Claudiu!


Monetization Specialist @ Ubisoft πŸ’° | Game Economy & Systems Design

Nice to meet you πŸ˜‰


Visitors

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Welcome to my profile!

I'm Claudiu, a Monetization Designer at Ubisoft. My expertise lies in game economy design, live operations, and monetization strategies, with impactful contributions at both Ubisoft and Gameloft. I've successfully managed in-game stores, developed high-performing events, and implemented innovative monetization features that have driven significant revenue growth.

My technical skills in SQL, Python, Excel, and VBA are pivotal in automating processes and optimizing outcomes in my roles.

I'm also known to be very friendly, so feel free to connect or drop me a message! πŸ’¬


Stay awesome!

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  1. Forgotten-Tales-RPG Forgotten-Tales-RPG Public

    Forked from RPGeeks/forgotten_tales

    A multiplayer co-op RPG game developed during a game development summer school in a team.

    C# 1

  2. Not-Another-Tower-Defense Not-Another-Tower-Defense Public

    A tower defense game developed in a team of three in a short period of time.

    C# 1

  3. Jumpy-Beasts Jumpy-Beasts Public

    Jumpy Beasts game - invention by me.

    C#

  4. Easter-Bunny-Game-Project---PC-version Easter-Bunny-Game-Project---PC-version Public

    This project is a game made for fun in C#, Easter Themed.

    ShaderLab

  5. GhostPuzzles GhostPuzzles Public

    A repo for the GameJam organized at Ubi.

    C# 1

  6. Tanktions---a-tank-game Tanktions---a-tank-game Public

    C# 3