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Citizens not spawning on reload, but when I get far from them and come back #2632
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Hey there, I just did everything you said above, this includes;
I found the conflicting plugin but the errors persist, the conflicting plugin is https://www.spigotmc.org/resources/advancedtaboverlay.78905/, I have contacted the developer and made a github issue on their page, but still no response. But this is weird, since previously by using Java 8 it worked without any issues (Citizens), after changing the Java version it started breaking. In conclusion, what should I do? Just wait for that developer response? |
Update: the /killall command only applied to hostile mobs, aka /killall hostile Server, meaning it did not affect the NPCs. I also tried using dev-builds of ProtocolLib, but didn't make much effect. Not sure I can link the github issue here, but CodeCrafter47/AdvancedTabOverlay#24 |
Oh yeah, that'd do it. It's quite likely that plugin modifies tab list packets in a way that breaks NPCs, and will need to be updated to let NPC-related packets through (Citizens has to send multiple fake tab list packets to spawn player-type NPCs, see for reference https://wiki.citizensnpcs.co/Frequently_Asked_Questions#Why_are_NPCs_showing_up_in_the_tablist.3F). The short term solution if you need NPCs working right now would be remove that plugin from your server. (Long term solution of course being either that plugin fixes the issue, or you find an alternative that isn't bugged) I'll comment on the issue there to offer my help with fixing compatibility. |
The output of command
/version
on my server is: [11:04:39 INFO]: This server is running Paper version git-Paper-783 (MC: 1.16.5) (Implementing API version 1.16.5-R0.1-SNAPSHOT)You are 3 version(s) behind
The output of command
/version citizens
on my server is: [11:04:46 INFO]: Citizens version 2.0.28-SNAPSHOT (build 2359)[11:04:46 INFO]: Website: http://www.citizensnpcs.co
[11:04:46 INFO]: Author: fullwall
Hey, I want to report a issue that I recently encountered with Citizens, when I have a NPC as villager and restart the server, the NPCs behave as usual, nothing wrong about that, but when the NPC is a player and I'm near the NPCs after a reload, they don't spawn, but their holograms do.
Here is my saves.yml: https://pastebin.com/9kAHn1m8
Here is my latest console log: https://pastebin.com/Ka6C8Cm8
The weird thing about this is that once I go away from the render distance of the chunk and come back it appears but bugged (the name appears even tho it's visibility is disabled with /npc name)
How the NPC looks after I join near it: https://imgur.com/a/vM1jX9p
How the NPC looks after I go far away and come back: https://imgur.com/a/LMqCR3s [Name shown even tho it's disabled]
I'm using Java 11.
Thanks in advance.
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